From: Jens Axboe <axboe@kernel.dk>
To: Hao Xu <haoxu.linux@gmail.com>, io-uring@vger.kernel.org
Cc: Pavel Begunkov <asml.silence@gmail.com>, linux-kernel@vger.kernel.org
Subject: Re: [PATCH v2 0/5] fast poll multishot mode
Date: Fri, 6 May 2022 17:26:44 -0600 [thread overview]
Message-ID: <08ff00da-b871-2f2a-7b23-c8b2621df9dd@kernel.dk> (raw)
In-Reply-To: <9157fe69-b5d4-2478-7a0d-e037b5550168@kernel.dk>
On 5/6/22 4:23 PM, Jens Axboe wrote:
> On 5/6/22 1:00 AM, Hao Xu wrote:
>> Let multishot support multishot mode, currently only add accept as its
>> first comsumer.
>> theoretical analysis:
>> 1) when connections come in fast
>> - singleshot:
>> add accept sqe(userpsace) --> accept inline
>> ^ |
>> |-----------------|
>> - multishot:
>> add accept sqe(userspace) --> accept inline
>> ^ |
>> |--*--|
>>
>> we do accept repeatedly in * place until get EAGAIN
>>
>> 2) when connections come in at a low pressure
>> similar thing like 1), we reduce a lot of userspace-kernel context
>> switch and useless vfs_poll()
>>
>>
>> tests:
>> Did some tests, which goes in this way:
>>
>> server client(multiple)
>> accept connect
>> read write
>> write read
>> close close
>>
>> Basically, raise up a number of clients(on same machine with server) to
>> connect to the server, and then write some data to it, the server will
>> write those data back to the client after it receives them, and then
>> close the connection after write return. Then the client will read the
>> data and then close the connection. Here I test 10000 clients connect
>> one server, data size 128 bytes. And each client has a go routine for
>> it, so they come to the server in short time.
>> test 20 times before/after this patchset, time spent:(unit cycle, which
>> is the return value of clock())
>> before:
>> 1930136+1940725+1907981+1947601+1923812+1928226+1911087+1905897+1941075
>> +1934374+1906614+1912504+1949110+1908790+1909951+1941672+1969525+1934984
>> +1934226+1914385)/20.0 = 1927633.75
>> after:
>> 1858905+1917104+1895455+1963963+1892706+1889208+1874175+1904753+1874112
>> +1874985+1882706+1884642+1864694+1906508+1916150+1924250+1869060+1889506
>> +1871324+1940803)/20.0 = 1894750.45
>>
>> (1927633.75 - 1894750.45) / 1927633.75 = 1.65%
>>
>>
>> A liburing test is here:
>> https://github.com/HowHsu/liburing/blob/multishot_accept/test/accept.c
>
> Wish I had seen that, I wrote my own! But maybe that's good, you tend to
> find other issues through that.
>
> Anyway, works for me in testing, and I can see this being a nice win for
> accept intensive workloads. I pushed a bunch of cleanup patches that
> should just get folded in. Can you fold them into your patches and
> address the other feedback, and post a v3? I pushed the test branch
> here:
>
> https://git.kernel.dk/cgit/linux-block/log/?h=fastpoll-mshot
Quick benchmark here, accepting 10k connections:
Stock kernel
real 0m0.728s
user 0m0.009s
sys 0m0.192s
Patched
real 0m0.684s
user 0m0.018s
sys 0m0.102s
Looks like a nice win for a highly synthetic benchmark. Nothing
scientific, was just curious.
--
Jens Axboe
next prev parent reply other threads:[~2022-05-06 23:26 UTC|newest]
Thread overview: 36+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-05-06 7:00 [PATCH v2 0/5] fast poll multishot mode Hao Xu
2022-05-06 7:00 ` [PATCH 1/5] io_uring: add IORING_ACCEPT_MULTISHOT for accept Hao Xu
2022-05-06 14:32 ` Jens Axboe
2022-05-07 4:05 ` Hao Xu
2022-05-06 7:00 ` [PATCH 2/5] io_uring: add REQ_F_APOLL_MULTISHOT for requests Hao Xu
2022-05-06 7:01 ` [PATCH 3/5] io_uring: let fast poll support multishot Hao Xu
2022-05-06 17:19 ` Pavel Begunkov
2022-05-06 22:02 ` Jens Axboe
2022-05-07 6:32 ` Hao Xu
2022-05-07 9:26 ` Pavel Begunkov
2022-05-07 7:08 ` Hao Xu
2022-05-07 9:47 ` Pavel Begunkov
2022-05-07 11:06 ` Hao Xu
2022-05-06 18:02 ` kernel test robot
2022-05-06 7:01 ` [PATCH 4/5] io_uring: add a helper for poll clean Hao Xu
2022-05-06 11:04 ` kernel test robot
2022-05-06 12:47 ` kernel test robot
2022-05-06 14:36 ` Jens Axboe
2022-05-07 6:37 ` Hao Xu
2022-05-06 16:22 ` Pavel Begunkov
2022-05-07 6:43 ` Hao Xu
2022-05-07 9:29 ` Pavel Begunkov
2022-05-06 7:01 ` [PATCH 5/5] io_uring: implement multishot mode for accept Hao Xu
2022-05-06 14:42 ` Jens Axboe
2022-05-07 9:13 ` Hao Xu
2022-05-06 20:50 ` Jens Axboe
2022-05-06 21:29 ` Jens Axboe
2022-05-06 7:36 ` [PATCH v2 0/5] fast poll multishot mode Hao Xu
2022-05-06 14:18 ` Jens Axboe
2022-05-06 16:01 ` Pavel Begunkov
2022-05-06 16:03 ` Jens Axboe
2022-05-06 22:23 ` Jens Axboe
2022-05-06 23:26 ` Jens Axboe [this message]
2022-05-07 2:33 ` Jens Axboe
2022-05-07 3:08 ` Jens Axboe
2022-05-07 16:01 ` Hao Xu
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