From: Jens Axboe <axboe@kernel.dk>
To: Dylan Yudaken <dylany@meta.com>,
"io-uring@vger.kernel.org" <io-uring@vger.kernel.org>
Subject: Re: [PATCH] io_uring/net: cache provided buffer group value for multishot receives
Date: Mon, 23 Jan 2023 07:06:04 -0700 [thread overview]
Message-ID: <0a6ef4bb-58fc-2139-8387-a46673386dca@kernel.dk> (raw)
In-Reply-To: <842b838f529636435dd4408989f7b03de4a9e0ca.camel@meta.com>
On 1/23/23 7:04 AM, Dylan Yudaken wrote:
> On Sun, 2023-01-22 at 10:13 -0700, Jens Axboe wrote:
>> If we're using ring provided buffers with multishot receive, and we
>> end
>> up doing an io-wq based issue at some points that also needs to
>> select
>> a buffer, we'll lose the initially assigned buffer group as
>> io_ring_buffer_select() correctly clears the buffer group list as the
>> issue isn't serialized by the ctx uring_lock. This is fine for normal
>> receives as the request puts the buffer and finishes, but for
>> multishot,
>> we will re-arm and do further receives. On the next trigger for this
>> multishot receive, the receive will try and pick from a buffer group
>> whose value is the same as the buffer ID of the las receive. That is
>> obviously incorrect, and will result in a premature -ENOUFS error for
>> the receive even if we had available buffers in the correct group.
>>
>> Cache the buffer group value at prep time, so we can restore it for
>> future receives. This only needs doing for the above mentioned case,
>> but
>> just do it by default to keep it easier to read.
>>
>> Cc: stable@vger.kernel.org
>> Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
>> Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
>> Cc: Dylan Yudaken <dylany@meta.com>
>> Signed-off-by: Jens Axboe <axboe@kernel.dk>
>>
>> ---
>>
>> diff --git a/io_uring/net.c b/io_uring/net.c
>> index fbc34a7c2743..07a6aa39ab6f 100644
>> --- a/io_uring/net.c
>> +++ b/io_uring/net.c
>> @@ -62,6 +62,7 @@ struct io_sr_msg {
>> u16 flags;
>> /* initialised and used only by !msg send variants */
>> u16 addr_len;
>> + u16 buf_group;
>> void __user *addr;
>> /* used only for send zerocopy */
>> struct io_kiocb *notif;
>> @@ -580,6 +581,15 @@ int io_recvmsg_prep(struct io_kiocb *req, const
>> struct io_uring_sqe *sqe)
>> if (req->opcode == IORING_OP_RECV && sr->len)
>> return -EINVAL;
>> req->flags |= REQ_F_APOLL_MULTISHOT;
>> + /*
>> + * Store the buffer group for this multishot receive
>> separately,
>> + * as if we end up doing an io-wq based issue that
>> selects a
>> + * buffer, it has to be committed immediately and
>> that will
>> + * clear ->buf_list. This means we lose the link to
>> the buffer
>> + * list, and the eventual buffer put on completion
>> then cannot
>> + * restore it.
>> + */
>> + sr->buf_group = req->buf_index;
>> }
>>
>> #ifdef CONFIG_COMPAT
>> @@ -816,8 +826,10 @@ int io_recvmsg(struct io_kiocb *req, unsigned
>> int issue_flags)
>> if (kmsg->msg.msg_inq)
>> cflags |= IORING_CQE_F_SOCK_NONEMPTY;
>>
>> - if (!io_recv_finish(req, &ret, cflags, mshot_finished,
>> issue_flags))
>> + if (!io_recv_finish(req, &ret, cflags, mshot_finished,
>> issue_flags)) {
>> + req->buf_index = sr->buf_group;
>
> I think this is better placed in io_recv_prep_retry()? It would remove
> the duplicated logic below
True, let's move it there instead, and then perhaps also add a comment.
I'll make that change.
--
Jens Axboe
prev parent reply other threads:[~2023-01-23 14:06 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-01-22 17:13 [PATCH] io_uring/net: cache provided buffer group value for multishot receives Jens Axboe
2023-01-23 14:04 ` Dylan Yudaken
2023-01-23 14:06 ` Jens Axboe [this message]
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