From mboxrd@z Thu Jan 1 00:00:00 1970 From: Michael Jochum Subject: Re: rtcw,quake3 hang on exit Date: 20 Mar 2002 23:05:52 +0100 Sender: alsa-devel-admin@lists.sourceforge.net Message-ID: <1016661952.933.5.camel@mjo> References: <200203202147.QAA02262@renoir.op.net> Mime-Version: 1.0 Content-Type: text/plain Content-Transfer-Encoding: 7bit In-Reply-To: <200203202147.QAA02262@renoir.op.net> Errors-To: alsa-devel-admin@lists.sourceforge.net List-Help: List-Post: List-Subscribe: , List-Unsubscribe: , List-Archive: To: Paul Davis Cc: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org hi paul! On Wed, 2002-03-20 at 22:47, Paul Davis wrote: > sure, it does. but strace won't see, since it all happens *inside* the > kernel's handling of sys_exit(). strace merely traces actual syscalls, > not what happens inside the kernel. _exit will call sys_close for > every file in the task's file table. > > >so what kind of bug is this? rtcw? alsa? kernel? > > you haven't really described the bug very much. something to do with > processes left around, etc. > > does the program(s) in question use threads? if so, using _exit() will > fail to terminate all threads in the process. this is a linux issue. rtcw doesn`t use threads theres only one process during the execution of rtcw and thats the process that hangs on exit. the process can be terminatet with Ctrl-C. Steven Walter reported that the problem also exists in the demo version of the games which is aviable at various places. maybe you could debug the problem? http://www.3dgamers.com/dl/games/returnwolfenstein/wolfmpdemo-linux-1.1-mp.x86.run.html its about 66MByets to download and i understand if you don`t have the time to do it - but maybe you can give me some hints to debug the problem. michael. _______________________________________________ Alsa-devel mailing list Alsa-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/alsa-devel