From mboxrd@z Thu Jan 1 00:00:00 1970 From: Lee Revell Subject: Re: ALSA and Wine DirectSound question: Fwd from wine-patches list Date: Wed, 10 Aug 2005 15:08:45 -0400 Message-ID: <1123700926.24369.18.camel@mindpipe> References: <20050810121434.96950.qmail@web52911.mail.yahoo.com> Mime-Version: 1.0 Content-Type: text/plain Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <20050810121434.96950.qmail@web52911.mail.yahoo.com> Sender: alsa-devel-admin@lists.sourceforge.net Errors-To: alsa-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , List-Archive: To: Chris Rankin Cc: alsa-devel@lists.sourceforge.net, a.villacis@palosanto.com List-Id: alsa-devel@alsa-project.org On Wed, 2005-08-10 at 13:14 +0100, Chris Rankin wrote: > I think the Wine developers are seeking enlightenment from an ALSA Guru. (The "World of Warcraft" > people seem keen to get this patch working, too ;-).) Can anyone help, please? > > http://www.winehq.org/hypermail/wine-patches/2005/08/0173.html This sounds a lot like my theory about what is causing the infamous crackling problem that has been reported with JACK - the ALSA middle layer is consistently returning an incorrect hardware pointer which causes a few samples from the other buffer (assuming a double buffering scheme) to be overwritten. Lee ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf