From mboxrd@z Thu Jan 1 00:00:00 1970 From: Joe Perches Subject: Re: [PATCH] sound: use enum names instead of magic numbers Date: Sun, 30 Nov 2014 00:55:32 -0800 Message-ID: <1417337732.818.8.camel@perches.com> References: <1417201196-12392-1-git-send-email-KyleChamberlin@project20million.org> <1417294692.818.3.camel@perches.com> Mime-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: Sender: linux-kernel-owner@vger.kernel.org To: Takashi Iwai Cc: alsa-devel@alsa-project.org, linux-kernel@vger.kernel.org List-Id: alsa-devel@alsa-project.org On Sun, 2014-11-30 at 09:41 +0100, Takashi Iwai wrote: > At Sat, 29 Nov 2014 12:58:12 -0800, > Joe Perches wrote: > > > > There's an enum defined for these magic numbers, > > might as well use it. > > > > Miscellanea: > > o Use ##__VA_ARGS__ > > > > Signed-off-by: Joe Perches > > Any specific reason to hang to an irrelevant thread? Not in particular, I just noticed it there. > Also... > > diff --git a/include/sound/core.h b/include/sound/core.h [] > > +#define __snd_printk(snd_level, file, line, format, ...) \ > > + printk(format, ##__VA_ARGS__) > > It's better to keep the argument name "level". Using both the same > name for a variable and its enum type is rather confusing, and just > gives unnecessary LOCs. Write it as you chose. It is pretty trivial.