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From: "Hervé Poussineau" <hpoussin@reactos.org>
To: qemu-devel@nongnu.org
Cc: "Michael S. Tsirkin" <mst@redhat.com>,
	"Gerd Hoffmann" <kraxel@redhat.com>,
	"Hervé Poussineau" <hpoussin@reactos.org>
Subject: [Qemu-devel] [PATCH v2 5/5] ps2: do not generate invalid key codes for unknown keys
Date: Thu, 15 Sep 2016 22:06:27 +0200	[thread overview]
Message-ID: <1473969987-5890-6-git-send-email-hpoussin@reactos.org> (raw)
In-Reply-To: <1473969987-5890-1-git-send-email-hpoussin@reactos.org>

Instead, print a warning message.

Signed-off-by: Hervé Poussineau <hpoussin@reactos.org>
---
 hw/input/ps2.c | 20 +++++++-------------
 1 file changed, 7 insertions(+), 13 deletions(-)

diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 98da984..0d14de0 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -22,6 +22,7 @@
  * THE SOFTWARE.
  */
 #include "qemu/osdep.h"
+#include "qemu/log.h"
 #include "hw/hw.h"
 #include "hw/input/ps2.h"
 #include "ui/console.h"
@@ -621,7 +622,8 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
                 }
                 ps2_put_keycode(s, keycode & 0xff);
             } else {
-                ps2_queue(&s->common, key->down ? 0x00 : 0x80);
+                qemu_log_mask(LOG_UNIMP,
+                              "ps2: ignoring key with qcode %d\n", qcode);
             }
         }
     } else if (s->scancode_set == 2) {
@@ -660,13 +662,9 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
                     ps2_put_keycode(s, 0xf0);
                 }
                 ps2_put_keycode(s, keycode & 0xff);
-            } else if (key->down) {
-                ps2_queue(&s->common, 0x00);
-            } else if (s->translate) {
-                ps2_queue(&s->common, 0x80);
             } else {
-                ps2_queue(&s->common, 0xf0);
-                ps2_queue(&s->common, 0x00);
+                qemu_log_mask(LOG_UNIMP,
+                              "ps2: ignoring key with qcode %d\n", qcode);
             }
         }
     } else if (s->scancode_set == 3) {
@@ -677,13 +675,9 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
                 ps2_put_keycode(s, 0xf0);
             }
             ps2_put_keycode(s, keycode);
-        } else if (key->down) {
-            ps2_queue(&s->common, 0x00);
-        } else if (s->translate) {
-            ps2_queue(&s->common, 0x80);
         } else {
-            ps2_queue(&s->common, 0xf0);
-            ps2_queue(&s->common, 0x00);
+            qemu_log_mask(LOG_UNIMP,
+                          "ps2: ignoring key with qcode %d\n", qcode);
         }
     }
 }
-- 
2.1.4

  parent reply	other threads:[~2016-09-15 20:07 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-15 20:06 [Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvements Hervé Poussineau
2016-09-15 20:06 ` [Qemu-devel] [PATCH v2 1/5] ps2: reject unknown commands, instead of blindly accepting them Hervé Poussineau
2016-09-15 20:06 ` [Qemu-devel] [PATCH v2 2/5] ps2: correctly handle 'get/set scancode' command Hervé Poussineau
2016-09-15 20:06 ` [Qemu-devel] [PATCH v2 3/5] ps2: allow keycode translation for all scancode sets Hervé Poussineau
2016-09-15 20:06 ` [Qemu-devel] [PATCH v2 4/5] ps2: use QEMU qcodes instead of scancodes Hervé Poussineau
2016-09-15 20:06 ` Hervé Poussineau [this message]
2016-09-15 22:35 ` [Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvements no-reply

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