From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from eggs.gnu.org ([2001:4830:134:3::10]:57445) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1bksCq-0001FS-Oy for qemu-devel@nongnu.org; Fri, 16 Sep 2016 08:25:25 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1bksCm-0000i1-JZ for qemu-devel@nongnu.org; Fri, 16 Sep 2016 08:25:23 -0400 Message-ID: <1474028711.8689.391.camel@kernel.crashing.org> From: Benjamin Herrenschmidt Date: Fri, 16 Sep 2016 22:25:11 +1000 In-Reply-To: <95ed4e41-044e-680c-62d0-db1fc7e27cd1@telematik-zentrum.de> References: <197abe18-8fb0-57e6-7636-2b561f393b97@telematik-zentrum.de> <1474016215.8689.385.camel@kernel.crashing.org> <95ed4e41-044e-680c-62d0-db1fc7e27cd1@telematik-zentrum.de> Content-Type: text/plain; charset="UTF-8" Mime-Version: 1.0 Content-Transfer-Encoding: quoted-printable Subject: Re: [Qemu-devel] Adding resolutions to the VGA driver List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: Michael Fritscher , Programmingkid Cc: "list@suse.de:PowerPC list:PowerPC" , qemu-devel qemu-devel On Fri, 2016-09-16 at 12:13 +0200, Michael Fritscher wrote: > at least in Windows, the GUI doesn't display the CGA/EGA resolution, bu= t=C2=A0 > the driver supports them and can be accessed via API. Some (rather old)= =C2=A0 > games used that for example. For MacOS I wouldn't fret it. A lot of Apple monitors had a very limited set of resolutions when they weren't single-sync to begin with, so SW had adapted. Cheers, Ben.