From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mailman by lists.gnu.org with tmda-scanned (Exim 4.33) id 1CD4qp-0005XU-TJ for qemu-devel@nongnu.org; Thu, 30 Sep 2004 13:36:19 -0400 Received: from exim by lists.gnu.org with spam-scanned (Exim 4.33) id 1CD4qp-0005XI-Ey for qemu-devel@nongnu.org; Thu, 30 Sep 2004 13:36:19 -0400 Received: from [199.232.76.173] (helo=monty-python.gnu.org) by lists.gnu.org with esmtp (Exim 4.33) id 1CD4qp-0005XF-C1 for qemu-devel@nongnu.org; Thu, 30 Sep 2004 13:36:19 -0400 Received: from [217.72.192.209] (helo=smtp05.web.de) by monty-python.gnu.org with esmtp (TLSv1:DES-CBC3-SHA:168) (Exim 4.34) id 1CD4k9-0005Zh-4U for qemu-devel@nongnu.org; Thu, 30 Sep 2004 13:29:25 -0400 From: Stefan Kombrink Subject: Re: [Qemu-devel] What is the bottleneck? Date: Thu, 30 Sep 2004 19:29:46 +0200 References: <200409292303.52596.katakombi@web.de> <2ad73a04092914214087aa04@mail.gmail.com> In-Reply-To: <2ad73a04092914214087aa04@mail.gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline Message-Id: <200409301929.46202.katakombi@web.de> Sender: katakombi@web.de Reply-To: qemu-devel@nongnu.org List-Id: qemu-devel.nongnu.org List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: =?iso-8859-1?q?Andr=E9_Braga?= , qemu-devel@nongnu.org On Wednesday 29 September 2004 23:21, Andr=E9 Braga wrote: > The bottleneck IS the graphics AFAICT: just try running some Unix-like > OS on console mode, non-framebuffer mode. > > I've read on more than one occasion that having better graphics > support is planned, probably emulating a reasonably modern and capable > video card, like the SiS 6326 (IIRC). I had a look at the cirrus rop code, it's not optimized yet, even in CVS. I think that's the problem. I don't know the hardware specs of the cirrus, but where's the limit of its= =20 hardware support? Is it really necessary to implement a new graphics card? Area copying and area filling is already possible, although not optimized. This question might be stupid but why not using=20 SDL_FillRect(...) and SDL_BlitSurface(....). ? I think SDL accelerates these operations if supported by your driver. > > If you have some knowledge in that area and is willing to help, you're > more than welcome :) No promises yet.... These lines look diffcult to me >8^) > > > cheers, bye Stefan K. >8^)