From mboxrd@z Thu Jan 1 00:00:00 1970 From: Oliver Freyd Subject: Re: trident (Hoontech 4d Wave NX) dropouts with small buffersize. Date: Wed, 13 Oct 2004 22:02:45 +0200 Sender: alsa-devel-admin@lists.sourceforge.net Message-ID: <20041013200245.GA1416@gmx.de> References: <20041005201351.GA25577@gmx.de> <20041008071505.GA3394@gmx.de> <20041009184135.GA1612@gmx.de> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Content-Disposition: inline In-Reply-To: Errors-To: alsa-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , List-Archive: To: Takashi Iwai Cc: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org On Mon, Oct 11, 2004 at 05:27:32PM +0200, Takashi Iwai wrote: > Ok, to be sure, please try the attached patch. > This will make the driver ignoring the check of 2 periods and always > allocatint an extra voice. > > > Takashi Hello Takashi, I've applied your patch. It works great, no more missed buffers and dropouts when buffer_size=2*period (tried with aplay). The games sound nicely, too!! So your idea was correct. Only thing I don't quite understand is why is there an extra voice to generate interrupts in the first place, and why not in that special case. But you'll know why anyway... well, that's it for now, best regards, Oliver ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl