From mboxrd@z Thu Jan 1 00:00:00 1970 From: Mikael Magnusson Subject: Re: lo10K1 not working on x86_64 ? Date: Thu, 3 Nov 2005 13:01:17 +0100 Message-ID: <20051103120117.GA27985@skinner.hem.za.org> References: <20051102212009.6121d6c3@VikingPC.home> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Content-Disposition: inline In-Reply-To: <20051102212009.6121d6c3@VikingPC.home> Sender: alsa-devel-admin@lists.sourceforge.net Errors-To: alsa-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Post: List-Help: List-Subscribe: , List-Archive: To: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org On Wed, Nov 02, 2005 at 09:20:09PM +0100, Corvus Corax wrote: > > Hi > > It seems like lo10k1 is not working correctly on x86_64 > > the emu10k1 driver itself works ok, but loading anything (for example > with emu_init) results either in > > - no change at all > - sound in front left speaker distorted > - no sound > > just running emu_init results in distorted sound > > i tried qlo10k1 and loaded several patches manually or unloaded them from the > default provided emu_init. all that changes are different heavy distortions > > (distortion = sounds like extreme clipping doe to over amilification) > > is the 64bit address stuff causing this, or could as10k1 eventually produce > incorrect DSP machine code? (compiled DSP assembler code on x86_64 seems > to have differed from code previously assembled on x86, but Im not sure if the > sources were 100% identical) Which version of alsa-driver and alsa-tools are you trying. You will need at least version 1.0.10rc1, since it contains bug fixes to ld10k1 that are related to 64bit systems. /Mikael ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php