From: "Frank Ch. Eigler" <fche@redhat.com>
To: Masami Hiramatsu <mhiramat@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>,
Mathieu Desnoyers <mathieu.desnoyers@polymtl.ca>,
Hideo AOKI <haoki@redhat.com>,
mingo@elte.hu, linux-kernel@vger.kernel.org,
Steven Rostedt <rostedt@goodmis.org>
Subject: Re: Kernel marker has no performance impact on ia64.
Date: Thu, 12 Jun 2008 12:43:18 -0400 [thread overview]
Message-ID: <20080612164318.GB17814@redhat.com> (raw)
In-Reply-To: <48514BE3.3000506@redhat.com>
Hi -
On Thu, Jun 12, 2008 at 12:16:35PM -0400, Masami Hiramatsu wrote:
> [...]
> > Think this through. How should systemtap (or another user-space
> > separate-compiled tool like lttng) do this exactly?
> > [...]
> > (d) or another way?
>
> use a lookup table. we can expect that the marking points which
> regularly inserted in the upstream kernel are stable(not so
> frequently change). In that case, we can easily maintain
> a lookup table which has pairs of format strings like as
> "sched_switch(struct task_struct * next, struct task_struct * prev)":"next %p prev %p"
> out of tree. Thus, you can use the printf-style format parser.
That's an interesting idea, but errors in this table would themselves
only be caught at C compilation time. Worse, it does nothing helpful
for actually pulling out the next/prev fields of interest. Remember,
real tracing users don't care so much about the task_struct pointers,
but about observable things like PIDs. Systemtap would be back to the
debuginfo or C-header-guessing/parsing job (or embedded-C, yuck).
This is another reason why markers are a nice solution. They allow
passing of actual useful values: not just the %p pointers but the most
interesting derived values (e.g., prev->pid). And they do this
*efficiently* - in out-of-line code that imposes no measurable
overhead in the normal case..
- FChE
next prev parent reply other threads:[~2008-06-12 16:45 UTC|newest]
Thread overview: 30+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-06-02 22:12 Kernel marker has no performance impact on ia64 Hideo AOKI
2008-06-02 22:32 ` Peter Zijlstra
2008-06-02 23:21 ` Mathieu Desnoyers
2008-06-03 6:07 ` Takashi Nishiie
2008-06-04 4:58 ` Masami Hiramatsu
2008-06-04 23:26 ` Mathieu Desnoyers
2008-06-04 23:40 ` Masami Hiramatsu
2008-06-04 22:27 ` Peter Zijlstra
2008-06-04 23:22 ` Mathieu Desnoyers
2008-06-05 8:12 ` Peter Zijlstra
2008-06-05 14:28 ` Masami Hiramatsu
2008-06-12 14:04 ` Mathieu Desnoyers
2008-06-12 15:31 ` Masami Hiramatsu
2008-06-12 13:53 ` Mathieu Desnoyers
2008-06-12 14:27 ` Peter Zijlstra
2008-06-12 15:53 ` Frank Ch. Eigler
2008-06-12 16:16 ` Masami Hiramatsu
2008-06-12 16:43 ` Frank Ch. Eigler [this message]
2008-06-12 16:56 ` Peter Zijlstra
2008-06-12 22:10 ` Mathieu Desnoyers
2008-06-12 17:05 ` Masami Hiramatsu
2008-06-12 17:48 ` Frank Ch. Eigler
2008-06-12 19:34 ` Masami Hiramatsu
2008-06-13 4:19 ` Takashi Nishiie
2008-06-13 18:02 ` Masami Hiramatsu
2008-06-16 2:58 ` Takashi Nishiie
2008-06-12 16:53 ` Peter Zijlstra
2008-06-12 17:38 ` Frank Ch. Eigler
2008-06-13 11:01 ` Peter Zijlstra
2008-06-13 14:17 ` Frank Ch. Eigler
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