From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 25280] r600: glPolygonStipple broken
Date: Thu, 29 Sep 2011 11:42:52 -0700 (PDT)
Message-ID: <20110929184252.C0217130152@annarchy.freedesktop.org>
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https://bugs.freedesktop.org/show_bug.cgi?id=25280
--- Comment #5 from Alex Deucher 2011-09-29 11:42:52 PDT ---
smooth and stippled polygons/lines/etc. are not implemented in r600c/g or
r300c/g at the moment as they require adding special code to the fragment
shader to handle them.
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