From mboxrd@z Thu Jan 1 00:00:00 1970 From: Ville =?iso-8859-1?Q?Syrj=E4l=E4?= Subject: Re: [PATCH] drm/i915: The hw does not support source offsets into a YUV linear fb Date: Wed, 19 Dec 2012 13:56:12 +0200 Message-ID: <20121219115612.GT29018@intel.com> References: <1355871094-5502-1-git-send-email-chris@chris-wilson.co.uk> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Return-path: Received: from mga02.intel.com (mga02.intel.com [134.134.136.20]) by gabe.freedesktop.org (Postfix) with ESMTP id 9B190E5C76 for ; Wed, 19 Dec 2012 03:56:15 -0800 (PST) Content-Disposition: inline In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: Daniel Vetter Cc: intel-gfx@lists.freedesktop.org List-Id: intel-gfx@lists.freedesktop.org On Tue, Dec 18, 2012 at 11:57:05PM +0100, Daniel Vetter wrote: > On Tue, Dec 18, 2012 at 11:51 PM, Chris Wilson = wrote: > > As we can only pass in the base address of the first plane, we can not > > control the offset into the subsampled chroma planes. This means that we > > cannot support a source offset into a YUV* linear framebuffer. However, > > for tiled framebuffers we can tell the hardware which pixels to read > > from. So if we see a source offset into a linear YUV framebuffer, report > > the invalid value back to userspace. > > > > Signed-off-by: Chris Wilson I can't see the original mail with the patch, where did it go? > Aren't all the yuv formats we support packet planar? No idea what packet planar means. All we currently support are packed formats. The problem is that our code doesn't handle fb->offsets[]. If you're talking about src_x,src_y then those do work, at least on my atomic branch. I don't remember changing the src_x/src_y related code that much (apart from adding proper clipping), so I'm fairly sure they should work in the upstream code as well. > So I think we > should be able to support source offsets, as long as x is even ... > Probably not worth the bother though. The gen4+ plane hardware sucks. The gen3 video overlay handled sub-pixel precision very nicely. And we really want to handle source offsets, otherwise pan&scan isn't possible. -- = Ville Syrj=E4l=E4 Intel OTC