From mboxrd@z Thu Jan 1 00:00:00 1970 From: Ville =?iso-8859-1?Q?Syrj=E4l=E4?= Subject: Re: [PATCH] drm/i915: Use pixel size for computing linear offsets into a sprite Date: Wed, 19 Dec 2012 14:22:56 +0200 Message-ID: <20121219122256.GX29018@intel.com> References: <1355919262-16483-1-git-send-email-chris@chris-wilson.co.uk> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Return-path: Received: from mga14.intel.com (mga14.intel.com [143.182.124.37]) by gabe.freedesktop.org (Postfix) with ESMTP id CC6D3E5C1D for ; Thu, 20 Dec 2012 00:58:59 -0800 (PST) Content-Disposition: inline In-Reply-To: <1355919262-16483-1-git-send-email-chris@chris-wilson.co.uk> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: Chris Wilson Cc: intel-gfx@lists.freedesktop.org, Daniel Vetter List-Id: intel-gfx@lists.freedesktop.org On Wed, Dec 19, 2012 at 12:14:22PM +0000, Chris Wilson wrote: > This fixes an original bug in the sprite code that miscomputed the > source offset into a linear YUV packed framebuffer, that was magnified > into an oops with > = > commit 5a35e99e8162d6820013a56ad15ea8bf937af5a6 > Author: Damien Lespiau > Date: Fri Oct 26 18:20:12 2012 +0100 > = > drm/i915: adjust sprite base address > = > Signed-off-by: Chris Wilson > Cc: Daniel Vetter > Cc: Damien Lespiau > Cc: Ville Syrj=E4l=E4 Reviewed-by: Ville Syrj=E4l=E4 -- = Ville Syrj=E4l=E4 Intel OTC