From mboxrd@z Thu Jan 1 00:00:00 1970 From: Eric Anholt Subject: [PATCH v3 2/3] drm/v3d: Don't try to set OVRTMUOUT on V3D 4.x. Date: Wed, 20 Feb 2019 15:36:57 -0800 Message-ID: <20190220233658.986-2-eric@anholt.net> References: <20190220233658.986-1-eric@anholt.net> Mime-Version: 1.0 Content-Transfer-Encoding: 8bit Return-path: In-Reply-To: <20190220233658.986-1-eric@anholt.net> Sender: linux-kernel-owner@vger.kernel.org To: dri-devel@lists.freedesktop.org Cc: linux-kernel@vger.kernel.org, david.emett@broadcom.com, thomas.spurden@broadcom.com, Eric Anholt List-Id: dri-devel@lists.freedesktop.org The old field is gone and the register now has a different field, QRMAXCNT for how many TMU requests get serviced before thread switch. We were accidentally reducing it from its default of 0x3 (4 requests) to 0x0 (1). v2: Skip setting the reg at all on 4.x, instead of trying to update only the old field. Signed-off-by: Eric Anholt --- drivers/gpu/drm/v3d/v3d_gem.c | 3 ++- drivers/gpu/drm/v3d/v3d_regs.h | 2 ++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 109be31e47ea..449d01ea54a0 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -25,7 +25,8 @@ v3d_init_core(struct v3d_dev *v3d, int core) * type. If you want the default behavior, you can still put * "2" in the indirect texture state's output_type field. */ - V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT); + if (v3d->ver < 40) + V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT); /* Whenever we flush the L2T cache, we always want to flush * the whole thing. diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h index 6ccdee9d47bd..8e88af237610 100644 --- a/drivers/gpu/drm/v3d/v3d_regs.h +++ b/drivers/gpu/drm/v3d/v3d_regs.h @@ -216,6 +216,8 @@ # define V3D_IDENT2_BCG_INT BIT(28) #define V3D_CTL_MISCCFG 0x00018 +# define V3D_CTL_MISCCFG_QRMAXCNT_MASK V3D_MASK(3, 1) +# define V3D_CTL_MISCCFG_QRMAXCNT_SHIFT 1 # define V3D_MISCCFG_OVRTMUOUT BIT(0) #define V3D_CTL_L2CACTL 0x00020 -- 2.20.1