From: Rob Herring <robh@kernel.org>
To: Jordan Crouse <jcrouse@codeaurora.org>
Cc: freedreno@lists.freedesktop.org,
Bjorn Andersson <bjorn.andersson@linaro.org>,
Sean Paul <sean@poorly.run>,
devicetree@vger.kernel.org, linux-arm-msm@vger.kernel.org,
linux-kernel@vger.kernel.org, dri-devel@lists.freedesktop.org,
Rob Clark <robdclark@gmail.com>, David Airlie <airlied@linux.ie>,
Mark Rutland <mark.rutland@arm.com>,
Daniel Vetter <daniel@ffwll.ch>
Subject: Re: [PATCH v1 3/4] dt-bindings: drm/msm/gpu: Document a5xx / a6xx zap shader region
Date: Thu, 28 Mar 2019 08:32:15 -0500 [thread overview]
Message-ID: <20190328133215.GA14020@bogus> (raw)
In-Reply-To: <1552414422-9568-4-git-send-email-jcrouse@codeaurora.org>
On Tue, Mar 12, 2019 at 12:13:41PM -0600, Jordan Crouse wrote:
> Describe the zap-shader node that defines a reserved memory region
> to store the zap shader.
>
> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
> ---
>
> Documentation/devicetree/bindings/display/msm/gpu.txt | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/Documentation/devicetree/bindings/display/msm/gpu.txt b/Documentation/devicetree/bindings/display/msm/gpu.txt
> index aad1aef..1e6d870 100644
> --- a/Documentation/devicetree/bindings/display/msm/gpu.txt
> +++ b/Documentation/devicetree/bindings/display/msm/gpu.txt
> @@ -25,6 +25,9 @@ Required properties:
> - qcom,gmu: For GMU attached devices a phandle to the GMU device that will
> control the power for the GPU. Applicable targets:
> - qcom,adreno-630.2
> +- zap-shader: For a5xx and a6xx devices this node contains a memory-region that
> + points to reserved memory to store the zap shader that can be used to help
> + bring the GPU out of secure mode.
This is the properties section and zap-shader is not a property.
But why do you need a child node in the first place? Just add
'memory-region' to the parent.
>
> Example 3xx/4xx/a5xx:
>
> @@ -71,5 +74,9 @@ Example a6xx (with GMU):
> operating-points-v2 = <&gpu_opp_table>;
>
> qcom,gmu = <&gmu>;
> +
> + zap-shader {
> + memory-region = <&zap_shader_region>;
> + };
> };
> };
> --
> 2.7.4
>
next prev parent reply other threads:[~2019-03-28 13:32 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-03-12 18:13 [PATCH v1 0/4] drm/msm/a6xx: Add support for zap shader Jordan Crouse
2019-03-12 18:13 ` Jordan Crouse
[not found] ` <1552414422-9568-1-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2019-03-12 18:13 ` [PATCH v1 1/4] drm/msm/gpu: Move zap shader loading to adreno Jordan Crouse
2019-03-12 18:13 ` Jordan Crouse
2019-03-12 18:13 ` [PATCH v1 2/4] drm/msm/a6xx: Add zap shader load Jordan Crouse
2019-03-12 18:13 ` Jordan Crouse
2019-03-12 18:13 ` [PATCH v1 3/4] dt-bindings: drm/msm/gpu: Document a5xx / a6xx zap shader region Jordan Crouse
2019-03-12 18:13 ` Jordan Crouse
2019-03-28 13:32 ` Rob Herring [this message]
2019-04-01 16:13 ` Jordan Crouse
2019-03-12 18:13 ` [PATCH v1 4/4] arm64: dts: sdm845: Add zap shader region for GPU Jordan Crouse
2019-03-12 18:13 ` Jordan Crouse
2019-03-13 15:42 ` [Freedreno] " Rob Clark
[not found] ` <CAF6AEGt74Hs+VMgMOMAyFw9FGk5mrY2NU07JUh=OKSOhj-h6CA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
2019-03-14 5:20 ` Bjorn Andersson
2019-03-14 5:20 ` [Freedreno] " Bjorn Andersson
2019-03-14 16:59 ` Rob Clark
2019-03-14 16:59 ` [Freedreno] " Rob Clark
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