From mboxrd@z Thu Jan 1 00:00:00 1970 From: Nishad Kamdar Subject: Re: [PATCH v3 2/5] nds32: Use the correct style for SPDX License Identifier Date: Mon, 29 Apr 2019 19:50:36 +0530 Message-ID: <20190429142013.GA12127@nishad> References: Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Return-path: Content-Disposition: inline In-Reply-To: Sender: linux-kernel-owner@vger.kernel.org To: Thomas Gleixner Cc: Greentime Hu , Vincent Chen , Oleg Nesterov , Will Deacon , "Aneesh Kumar K.V" , Andrew Morton , Nick Piggin , Peter Zijlstra , Greg Kroah-Hartman , Joe Perches , Uwe =?utf-8?Q?Kleine-K=C3=B6nig?= , linux-kernel@vger.kernel.org, linux-arch@vger.kernel.org, linux-mm@kvack.org List-Id: linux-arch.vger.kernel.org On Tue, Apr 16, 2019 at 08:35:38PM +0200, Thomas Gleixner wrote: > On Tue, 16 Apr 2019, Nishad Kamdar wrote: > > > This patch corrects the SPDX License Identifier style > > in the nds32 Hardware Architecture related files. > > > > Suggested-by: Joe Perches > > Signed-off-by: Nishad Kamdar > > Actually instead of doing that we should fix the documentation. The > requirement came from older binutils because they barfed on // style > comments in ASM files. That's history as we upped the minimal binutil > requirement. > > Thanks, > > tglx Ok. So according to license-rules.rst, which says "This has been fixed by now, but there are still older assembler tools which cannot handle C++ style comments." Now there are no assembler tools which cannot handle C++ comments ? and the document should be changed accordingly ? Thanks for the review. Regards, Nishad