From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Petazzoni Date: Mon, 10 Feb 2020 16:56:39 +0100 Subject: [Buildroot] [PATCH v2 5/7] package/freescale-imx/imx-gpu-viv: bump to version 6.4.0.p1.0 In-Reply-To: <20200210155102.GA335587@p1g2.work> References: <20200203193155.12657-1-tuzakli.refik@gmail.com> <20200203193155.12657-5-tuzakli.refik@gmail.com> <20200204231052.350677e5@windsurf> <20200205174803.143caa52@windsurf> <20200210155102.GA335587@p1g2.work> Message-ID: <20200210165639.1719949d@windsurf> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: buildroot@busybox.net On Mon, 10 Feb 2020 16:51:02 +0100 Gary Bisson wrote: > > we don't need mesa3d to work with opengl, opencl... if we use vivante > > dirver by NXP. it is closed source and has limitations. > > Yes you do need mesa3d otherwise you won't have any header and therefore > won't be able to build anything. If it's only for headers, don't use mesa3d, but mesa3d-headers. The mesa3d-headers is precisely designed to provide the OpenGL/Khronos headers for the OpenGL implementations that don't provide it. > > > Me Thomas, or Refik ? I might have submitted some OpenGL changes a > > > while ago, but I'm certainly not the only one. > > You Thomas, sorry for the confusion. I don't think you ever pushed the > change as you were not happy with it at the time. > > It was on http://git.free-electrons.com/, is a bootlin equivalent > existing? No, we closed our own repo. Do you have the details of the change you are talking about ? I could try to see if I still have it locally. Thomas -- Thomas Petazzoni, CTO, Bootlin Embedded Linux and Kernel engineering https://bootlin.com