From: Mark Brown <broonie@kernel.org>
To: Catalin Marinas <catalin.marinas@arm.com>, Will Deacon <will@kernel.org>
Cc: Julien Grall <julien@xen.org>,
Zhang Lei <zhang.lei@jp.fujitsu.com>,
Julien Grall <julien.grall@arm.com>,
Mark Brown <broonie@kernel.org>,
Dave Martin <Dave.Martin@arm.com>,
linux-arm-kernel@lists.infradead.org,
Daniel Kiss <Daniel.Kiss@arm.com>
Subject: [PATCH v4 6/8] arm64/sve: Implement a helper to load SVE registers from FPSIMD state
Date: Fri, 28 Aug 2020 19:11:53 +0100 [thread overview]
Message-ID: <20200828181155.17745-7-broonie@kernel.org> (raw)
In-Reply-To: <20200828181155.17745-1-broonie@kernel.org>
From: Julien Grall <julien.grall@arm.com>
In a follow-up patch, we may save the FPSIMD rather than the full SVE
state when the state has to be zeroed on return to userspace (e.g
during a syscall).
Introduce an helper to load SVE vectors from FPSIMD state and zero the rest
of SVE registers.
Signed-off-by: Julien Grall <julien.grall@arm.com>
Reviewed-by: Dave Martin <Dave.Martin@arm.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
---
arch/arm64/include/asm/fpsimd.h | 2 ++
arch/arm64/kernel/entry-fpsimd.S | 17 +++++++++++++++++
2 files changed, 19 insertions(+)
diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index 958f642e930d..bec5f14b622a 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -70,6 +70,8 @@ extern void sve_save_state(void *state, u32 *pfpsr);
extern void sve_load_state(void const *state, u32 const *pfpsr,
unsigned long vq_minus_1);
extern void sve_flush_live(void);
+extern void sve_load_from_fpsimd_state(struct user_fpsimd_state const *state,
+ unsigned long vq_minus_1);
extern unsigned int sve_get_vl(void);
struct arm64_cpu_capabilities;
diff --git a/arch/arm64/kernel/entry-fpsimd.S b/arch/arm64/kernel/entry-fpsimd.S
index fdf7a5a35c63..2ca395c25448 100644
--- a/arch/arm64/kernel/entry-fpsimd.S
+++ b/arch/arm64/kernel/entry-fpsimd.S
@@ -48,6 +48,23 @@ SYM_FUNC_START(sve_get_vl)
ret
SYM_FUNC_END(sve_get_vl)
+/*
+ * Load SVE state from FPSIMD state.
+ *
+ * x0 = pointer to struct fpsimd_state
+ * x1 = VQ - 1
+ *
+ * Each SVE vector will be loaded with the first 128-bits taken from FPSIMD
+ * and the rest zeroed. All the other SVE registers will be zeroed.
+ */
+SYM_FUNC_START(sve_load_from_fpsimd_state)
+ sve_load_vq x1, x2, x3
+ fpsimd_restore x0, 8
+ _for n, 0, 15, _sve_pfalse \n
+ _sve_wrffr 0
+ ret
+SYM_FUNC_END(sve_load_from_fpsimd_state)
+
/* Zero all SVE registers but the first 128-bits of each vector */
SYM_FUNC_START(sve_flush_live)
sve_flush
--
2.20.1
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next prev parent reply other threads:[~2020-08-28 18:16 UTC|newest]
Thread overview: 23+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-08-28 18:11 [PATCH v4 0/8] arm64/sve: First steps towards optimizing syscalls Mark Brown
2020-08-28 18:11 ` [PATCH v4 1/8] arm64/fpsimd: Update documentation of do_sve_acc Mark Brown
2020-08-28 18:11 ` [PATCH v4 2/8] arm64/signal: Update the comment in preserve_sve_context Mark Brown
2020-08-28 18:11 ` [PATCH v4 3/8] arm64/fpsimdmacros: Allow the macro "for" to be used in more cases Mark Brown
2020-09-21 12:38 ` Will Deacon
2020-09-21 16:53 ` Dave Martin
2020-09-21 18:09 ` Mark Brown
2020-09-22 13:51 ` Dave Martin
2020-09-22 13:59 ` Mark Brown
2020-09-22 14:07 ` Dave Martin
2020-08-28 18:11 ` [PATCH v4 4/8] arm64/fpsimdmacros: Introduce a macro to update ZCR_EL1.LEN Mark Brown
2020-08-28 18:11 ` [PATCH v4 5/8] arm64/sve: Implement a helper to flush SVE registers Mark Brown
2020-08-28 18:11 ` Mark Brown [this message]
2020-08-28 18:11 ` [PATCH v4 7/8] arm64/sve: Don't disable SVE on syscalls return Mark Brown
2020-09-21 12:36 ` Will Deacon
2020-09-21 18:03 ` Mark Brown
2020-09-22 14:03 ` Dave Martin
2020-09-22 16:04 ` Mark Brown
2020-08-28 18:11 ` [PATCH v4 8/8] arm64/sve: Rework SVE trap access to use TIF_SVE_NEEDS_FLUSH Mark Brown
2020-09-21 12:42 ` [PATCH v4 0/8] arm64/sve: First steps towards optimizing syscalls Will Deacon
2020-09-21 12:56 ` Mark Brown
2020-09-21 13:08 ` Will Deacon
2020-09-21 18:17 ` Will Deacon
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