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From: Rob Clark <robdclark@gmail.com>
To: dri-devel@lists.freedesktop.org
Cc: Rob Clark <robdclark@chromium.org>,
	Rob Clark <robdclark@gmail.com>, Sean Paul <sean@poorly.run>,
	David Airlie <airlied@linux.ie>, Daniel Vetter <daniel@ffwll.ch>,
	Jordan Crouse <jcrouse@codeaurora.org>,
	Jonathan Marek <jonathan@marek.ca>,
	Sharat Masetty <smasetty@codeaurora.org>,
	Eric Anholt <eric@anholt.net>,
	linux-arm-msm@vger.kernel.org (open list:DRM DRIVER FOR MSM
	ADRENO GPU),
	freedreno@lists.freedesktop.org (open list:DRM DRIVER FOR MSM
	ADRENO GPU), linux-kernel@vger.kernel.org (open list)
Subject: [PATCH 1/2] drm/msm/a6xx: Clear shadow on suspend
Date: Tue, 10 Nov 2020 10:43:59 -0800	[thread overview]
Message-ID: <20201110184401.282982-1-robdclark@gmail.com> (raw)

From: Rob Clark <robdclark@chromium.org>

Clear the shadow rptr on suspend.  Otherwise, when we resume, we can
have a stale value until CP_WHERE_AM_I executes.  If we suspend near
the ringbuffer wraparound point, this can lead to a chicken/egg
situation where we are waiting for ringbuffer space to write the
CP_WHERE_AM_I (or CP_INIT) packet, because we mistakenly believe that
the ringbuffer is full (due to stale rptr value in the shadow).

Fixes errors like:

  [drm:adreno_wait_ring [msm]] *ERROR* timeout waiting for space in ringbuffer 0

in the resume path.

Fixes: d3a569fccfa0 ("drm/msm: a6xx: Use WHERE_AM_I for eligible targets")
Signed-off-by: Rob Clark <robdclark@chromium.org>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 2f236aadfa9c..fcb0aabbc985 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1043,12 +1043,21 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
 {
 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
 	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	int i, ret;
 
 	trace_msm_gpu_suspend(0);
 
 	devfreq_suspend_device(gpu->devfreq.devfreq);
 
-	return a6xx_gmu_stop(a6xx_gpu);
+	ret = a6xx_gmu_stop(a6xx_gpu);
+	if (ret)
+		return ret;
+
+	if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami)
+		for (i = 0; i < gpu->nr_rings; i++)
+			a6xx_gpu->shadow[i] = 0;
+
+	return 0;
 }
 
 static int a6xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value)
-- 
2.28.0


WARNING: multiple messages have this Message-ID (diff)
From: Rob Clark <robdclark@gmail.com>
To: dri-devel@lists.freedesktop.org
Cc: Rob Clark <robdclark@chromium.org>,
	"open list:DRM DRIVER FOR MSM ADRENO GPU"
	<freedreno@lists.freedesktop.org>,
	Jonathan Marek <jonathan@marek.ca>,
	David Airlie <airlied@linux.ie>,
	"open list:DRM DRIVER FOR MSM ADRENO GPU"
	<linux-arm-msm@vger.kernel.org>,
	Sharat Masetty <smasetty@codeaurora.org>,
	open list <linux-kernel@vger.kernel.org>,
	Sean Paul <sean@poorly.run>
Subject: [PATCH 1/2] drm/msm/a6xx: Clear shadow on suspend
Date: Tue, 10 Nov 2020 10:43:59 -0800	[thread overview]
Message-ID: <20201110184401.282982-1-robdclark@gmail.com> (raw)

From: Rob Clark <robdclark@chromium.org>

Clear the shadow rptr on suspend.  Otherwise, when we resume, we can
have a stale value until CP_WHERE_AM_I executes.  If we suspend near
the ringbuffer wraparound point, this can lead to a chicken/egg
situation where we are waiting for ringbuffer space to write the
CP_WHERE_AM_I (or CP_INIT) packet, because we mistakenly believe that
the ringbuffer is full (due to stale rptr value in the shadow).

Fixes errors like:

  [drm:adreno_wait_ring [msm]] *ERROR* timeout waiting for space in ringbuffer 0

in the resume path.

Fixes: d3a569fccfa0 ("drm/msm: a6xx: Use WHERE_AM_I for eligible targets")
Signed-off-by: Rob Clark <robdclark@chromium.org>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 2f236aadfa9c..fcb0aabbc985 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1043,12 +1043,21 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
 {
 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
 	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	int i, ret;
 
 	trace_msm_gpu_suspend(0);
 
 	devfreq_suspend_device(gpu->devfreq.devfreq);
 
-	return a6xx_gmu_stop(a6xx_gpu);
+	ret = a6xx_gmu_stop(a6xx_gpu);
+	if (ret)
+		return ret;
+
+	if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami)
+		for (i = 0; i < gpu->nr_rings; i++)
+			a6xx_gpu->shadow[i] = 0;
+
+	return 0;
 }
 
 static int a6xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value)
-- 
2.28.0

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             reply	other threads:[~2020-11-10 18:42 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-11-10 18:43 Rob Clark [this message]
2020-11-10 18:43 ` [PATCH 1/2] drm/msm/a6xx: Clear shadow on suspend Rob Clark
2020-11-10 18:44 ` [PATCH 2/2] drm/msm/a5xx: " Rob Clark
2020-11-10 18:44   ` Rob Clark
2020-11-10 18:46   ` Jordan Crouse
2020-11-10 18:46     ` Jordan Crouse
2020-11-10 18:46 ` [PATCH 1/2] drm/msm/a6xx: " Jordan Crouse
2020-11-10 18:46   ` Jordan Crouse
2020-12-29 20:15 ` patchwork-bot+linux-arm-msm

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