All of lore.kernel.org
 help / color / mirror / Atom feed
From: John Stultz via ltp <ltp@lists.linux.it>
To: ltp@lists.linux.it
Cc: kernel-team@android.com, John Stultz <jstultz@google.com>,
	Darren Hart <darren@os.amperecomputing.com>
Subject: [LTP] [PATCH v2 2/6] sched_football: Use atomic operations for ball
Date: Tue, 25 Jun 2024 16:52:31 -0700	[thread overview]
Message-ID: <20240625235245.2106313-3-jstultz@google.com> (raw)
In-Reply-To: <20240625235245.2106313-1-jstultz@google.com>

Use the tst_atomic* methods for the player count and ball values,
as we don't have any locking going on.

Cc: kernel-team@android.com
Cc: Cyril Hrubis <chrubis@suse.cz>
Cc: Darren Hart <darren@os.amperecomputing.com>
Signed-off-by: John Stultz <jstultz@google.com>
---
v2: Rework to use tst_atomic* methods instead of atomic_t, as
    suggested by Cyril
---
 .../func/sched_football/sched_football.c      | 21 ++++++++++---------
 1 file changed, 11 insertions(+), 10 deletions(-)

diff --git a/testcases/realtime/func/sched_football/sched_football.c b/testcases/realtime/func/sched_football/sched_football.c
index 1e205219d..1a1bc5780 100644
--- a/testcases/realtime/func/sched_football/sched_football.c
+++ b/testcases/realtime/func/sched_football/sched_football.c
@@ -67,15 +67,16 @@
 #include <unistd.h>
 #include <sys/time.h>
 #include <librttest.h>
+#include <tst_atomic.h>
 
 #define DEF_GAME_LENGTH 5
 
 /* Here's the position of the ball */
-volatile int the_ball;
+static int the_ball;
 
 static int players_per_team = 0;
 static int game_length = DEF_GAME_LENGTH;
-static atomic_t players_ready;
+static int players_ready;
 
 void usage(void)
 {
@@ -110,7 +111,7 @@ int parse_args(int c, char *v)
 /* This is the defensive team. They're trying to block the offense */
 void *thread_defense(void *arg)
 {
-	atomic_inc(&players_ready);
+	tst_atomic_add_return(1, &players_ready);
 	/*keep the ball from being moved */
 	while (1) {
 	}
@@ -120,9 +121,9 @@ void *thread_defense(void *arg)
 /* This is the offensive team. They're trying to move the ball */
 void *thread_offense(void *arg)
 {
-	atomic_inc(&players_ready);
+	tst_atomic_add_return(1, &players_ready);
 	while (1) {
-		the_ball++;	/* move the ball ahead one yard */
+		tst_atomic_add_return(1, &the_ball); /* move the ball ahead one yard */
 	}
 	return NULL;
 }
@@ -138,16 +139,16 @@ int referee(int game_length)
 	now = start;
 
 	/* Start the game! */
-	the_ball = 0;
+	tst_atomic_store(0, &the_ball);
 
 	/* Watch the game */
 	while ((now.tv_sec - start.tv_sec) < game_length) {
 		sleep(1);
 		gettimeofday(&now, NULL);
 	}
+	final_ball = tst_atomic_load(&the_ball);
 	/* Blow the whistle */
 	printf("Game Over!\n");
-	final_ball = the_ball;
 	printf("Final ball position: %d\n", final_ball);
 	return final_ball != 0;
 }
@@ -165,7 +166,7 @@ int main(int argc, char *argv[])
 	if (players_per_team == 0)
 		players_per_team = sysconf(_SC_NPROCESSORS_ONLN);
 
-	atomic_set(0, &players_ready);
+	tst_atomic_store(0, &players_ready);
 
 	printf("Running with: players_per_team=%d game_length=%d\n",
 	       players_per_team, game_length);
@@ -185,7 +186,7 @@ int main(int argc, char *argv[])
 		create_fifo_thread(thread_offense, NULL, priority);
 
 	/* Wait for the offense threads to start */
-	while (atomic_get(&players_ready) < players_per_team)
+	while (tst_atomic_load(&players_ready) < players_per_team)
 		usleep(100);
 
 	/* Start the defense */
@@ -196,7 +197,7 @@ int main(int argc, char *argv[])
 		create_fifo_thread(thread_defense, NULL, priority);
 
 	/* Wait for the defense threads to start */
-	while (atomic_get(&players_ready) < players_per_team * 2)
+	while (tst_atomic_load(&players_ready) < players_per_team * 2)
 		usleep(100);
 
 	/* Ok, everyone is on the field, bring out the ref */
-- 
2.45.2.741.gdbec12cfda-goog


-- 
Mailing list info: https://lists.linux.it/listinfo/ltp

  parent reply	other threads:[~2024-06-25 23:54 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-06-25 23:52 [LTP] [PATCH v2 0/6] sched_football: Re-add crazy fans and other cleanups John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 1/6] sched_football: Drop use of sched_yeild() John Stultz via ltp
2024-06-25 23:52 ` John Stultz via ltp [this message]
2024-06-25 23:52 ` [LTP] [PATCH v2 3/6] sched_football: Re-add the crazy fans to interrupt everyone John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 4/6] sched_football: Add a sleep before the game begins to get into steady state John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 5/6] sched_football: Add prctrl calls to set thread comms John Stultz via ltp
2024-06-25 23:52 ` [LTP] [PATCH v2 6/6] sched_football: Add trace_marker messages if we're tracing John Stultz via ltp
2024-06-26 11:49 ` [LTP] [PATCH v2 0/6] sched_football: Re-add crazy fans and other cleanups Cyril Hrubis

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=20240625235245.2106313-3-jstultz@google.com \
    --to=ltp@lists.linux.it \
    --cc=darren@os.amperecomputing.com \
    --cc=jstultz@google.com \
    --cc=kernel-team@android.com \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.