From: "Onur Özkan" <work@onurozkan.dev>
To: Gary Guo <gary@garyguo.net>
Cc: rust-for-linux@vger.kernel.org, lossin@kernel.org,
lyude@redhat.com, ojeda@kernel.org, alex.gaynor@gmail.com,
boqun.feng@gmail.com, a.hindborg@kernel.org,
aliceryhl@google.com, tmgross@umich.edu, dakr@kernel.org,
peterz@infradead.org, mingo@redhat.com, will@kernel.org,
longman@redhat.com, felipe_life@live.com, daniel@sedlak.dev,
daniel.almeida@collabora.com, thomas.hellstrom@linux.intel.com,
linux-kernel@vger.kernel.org
Subject: Re: [PATCH v12 5/6] rust: ww_mutex: implement LockSet
Date: Thu, 15 Oct 2026 15:26:17 +0300 [thread overview]
Message-ID: <20261015122618.145485-1-work@onurozkan.dev> (raw)
In-Reply-To: <DM5E3B3DWY1O.1UB1GYG16T66V@garyguo.net>
On Thu, 15 Oct 2026 12:53:10 +0100
Gary Guo <gary@garyguo.net> wrote:
> On Thu Oct 15, 2026 at 12:26 PM BST, Onur Özkan wrote:
> > On Mon, 12 Oct 2026 13:02:15 +0100
> > Gary Guo <gary@garyguo.net> wrote:
> >
> >> On Mon Oct 12, 2026 at 11:26 AM BST, Onur Özkan wrote:
> >> > LockSet is a high-level and safe API built on top of
> >> > ww_mutex which provides a safe and easy to use API
> >> > while keeping the ww_mutex semantics.
> >> >
> >> > When EDEADLK is hit it drops all held locks and waits for the
> >> > contended mutex. It then retries the given (by the user)
> >> > locking algorithm with that mutex held and the same acquire
> >> > context until it succeeds.
> >>
> >> Do we really need this, or this can be achieved by simple retry loops?
> >>
> >> fn retry_if_deadlock<R>(f: impl FnOnce() -> Result<R>) -> Result<R> {
> >> loop {
> >> match f() {
> >> Err(EDEADLK) => (),
> >> e => return e,
> >> }
> >> }
> >> }
> >>
> >> stack_pin_init!(let acq_ctx = AcquireCtx::new(&class));
> >> retry_if_deadlock(|| {
> >> let mut gaurd1 = acq_ctx.lock(&mutex1)?;
> >> let mut guard2 = acq_ctx.lock(&mutex2)?;
> >>
> >> acq_ctx.done();
> >>
> >> *guard1 += 1;
> >> *guard2 += 1;
> >> });
> >>
> >> I think the only difference is that the `LockSet` acquires the contending mutex
> >> first. However, I imagine we can solve this by having a wrapped `AcquireCtx`
> >> that provides that.
> >
> > That's what LockSet already is. How would you design that wrapped AcquireCtx and
> > what would we gain by replacing LockSet with another wrapper?
>
> The LockSet API have multiple issues that I consider problematic:
>
> * It always allocate, even if you don't need a dynamic set.
>
> * Accessing data searches through the vec. To access all data, you will have
> O(n^2) complexity spent just on vec traversal.
>
> * There's no way of getting multiple mutable borrow of the distinct locks.
I can work on these.
>
> My example above has none of the issue.
>
> If you do not need the "acquire the contended lock first" behaviour, then
> there's no need for wrapper, even. Also, if this behaviour is truly universal,
> perhaps it should become part of `AcquireCtx`'s default behaviour instead.
We need that functionality for the DRM use-case, it's not something that should
be applied to the ww mutex primitives but I would like to hear @Daniel's opinion
on this.
>
> >
> > You need to remember the contended mutex, release all acquired locks before
> > waiting for it and retry with that mutex held and the same acquire context.
>
> My example above doesn't have these issues. Releasing acquired locks if free
> with `?`. Retrying is done by the helper function and not handled by user.
> Acquire context if really easy to be misued, can be done by the helper function
> too:
>
> fn ww_transaction<R>(
> class: &Class, f: impl FnOnce(&AcquireCtx) -> Result<R>
> ) -> Result<R> {
> stack_pin_init!(let acq_ctx = AcquireCtx::new(&class));
> loop {
> match f(&acq_Ctx) {
> Err(EDEADLK) => (),
> e => return e,
> }
> }
> }
>
> ww_transaction(&class, |acq_ctx| {
> let mut guard1 = acq_ctx.lock(&mutex1)?;
> let mut guard2 = acq_ctx.lock(&mutex2)?;
>
> acq_ctx.done();
>
> *guard1 += 1;
> *guard2 += 1;
> })
>
This still needs the contended-lock backoff when retrying the full transaction.
Simply restarting the callback can repeatedly hit EDEADLK, so the proposed code
is not going to work.
Cc @Daniel
Thanks,
Onur
>
> > Also for a dynamic set, you also need to keep the acquired locks held across loop
> > iterations and helper calls and handle repeated objects. With ordinary guards,
> > that bookkeeping falls on the caller unless the wrapper handles it. LockSet
> > already does all this.
>
> You can make dynamic lock set just a data structure and not do everything at
> once, something like:
>
> ww_transaction(&class, |acq_ctx| {
> let dynset = DynLockSet::new()?;
>
> // Check if already inside the set, if not, lock it.
> dynset.lock(acq_ctx, &mutex1)?;
> dynset.lock(acq_ctx, &mutex2)?;
>
> acq_ctx.done();
>
> dynset.with_locked(&mutex1, |guard1| *guard1 += 1)?;
> dynset.with_locked(&mutex2, |guard2| *guard2 += 1)?;
> })
>
> Best,
> Gary
next prev parent reply other threads:[~2026-10-15 12:26 UTC|newest]
Thread overview: 20+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-10-12 10:26 [PATCH v12 0/6] rust: add ww_mutex support Onur Özkan
2026-10-12 10:26 ` [PATCH v12 1/6] rust: add C wrappers for ww_mutex inline functions Onur Özkan
2026-10-12 11:41 ` Gary Guo
2026-10-12 10:26 ` [PATCH v12 2/6] ww_mutex: add ww_class field unconditionally Onur Özkan
2026-10-12 11:42 ` Gary Guo
2026-10-15 11:37 ` Onur Özkan
2026-10-12 10:26 ` [PATCH v12 3/6] rust: implement Class for ww_class support Onur Özkan
2026-10-12 11:03 ` Gary Guo
2026-10-12 11:26 ` Onur Özkan
2026-10-12 10:26 ` [PATCH v12 4/6] rust: ww_mutex: add Mutex, AcquireCtx and MutexGuard Onur Özkan
2026-10-12 11:40 ` Gary Guo
2026-10-15 12:13 ` Onur Özkan
2026-10-15 14:10 ` Gary Guo
2026-10-12 10:26 ` [PATCH v12 5/6] rust: ww_mutex: implement LockSet Onur Özkan
2026-10-12 12:02 ` Gary Guo
2026-10-15 11:26 ` Onur Özkan
2026-10-15 11:53 ` Gary Guo
2026-10-15 12:26 ` Onur Özkan [this message]
2026-10-15 14:00 ` Gary Guo
2026-10-12 10:26 ` [PATCH v12 6/6] MAINTAINERS: add Onur Özkan as WW MUTEX maintainer Onur Özkan
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