From mboxrd@z Thu Jan 1 00:00:00 1970 From: Thomas Monjalon Subject: Re: [PATCH v1 1/5] rawdev: introduce raw device library support Date: Sun, 14 Jan 2018 23:50:12 +0100 Message-ID: <3353485.Yvo7Hz8i5N@xps> References: <20180102125749.2379-1-shreyansh.jain@nxp.com> <20180102125749.2379-2-shreyansh.jain@nxp.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7Bit Cc: dev@dpdk.org, hemant.agrawal@nxp.com, fiona.trahe@intel.com, rosen.xu@intel.com To: Shreyansh Jain Return-path: Received: from out1-smtp.messagingengine.com (out1-smtp.messagingengine.com [66.111.4.25]) by dpdk.org (Postfix) with ESMTP id B621025B3 for ; Sun, 14 Jan 2018 23:50:44 +0100 (CET) In-Reply-To: <20180102125749.2379-2-shreyansh.jain@nxp.com> List-Id: DPDK patches and discussions List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dev-bounces@dpdk.org Sender: "dev" 02/01/2018 13:57, Shreyansh Jain: > --- /dev/null > +++ b/lib/librte_rawdev/rte_rawdev_version.map > @@ -0,0 +1,33 @@ > +EXPERIMENTAL { > + global: > + > + rte_rawdev_close; > + rte_rawdev_configure; > + rte_rawdev_count; > + rte_rawdev_dequeue_buffers; > + rte_rawdev_enqueue_buffers; > + rte_rawdev_firmware_load; > + rte_rawdev_firmware_status_get; > + rte_rawdev_firmware_unload; > + rte_rawdev_firmware_version_get; > + rte_rawdev_get_attr; > + rte_rawdev_get_dev_id; > + rte_rawdev_info_get; > + rte_rawdev_pmd_allocate; > + rte_rawdev_pmd_release; > + rte_rawdev_queue_conf_get; > + rte_rawdev_queue_setup; > + rte_rawdev_queue_release; > + rte_rawdev_reset; > + rte_rawdev_set_attr; > + rte_rawdev_socket_id; > + rte_rawdev_start; > + rte_rawdev_stop; > + rte_rawdev_xstats_by_name_get; > + rte_rawdev_xstats_get; > + rte_rawdev_xstats_names_get; > + rte_rawdev_xstats_reset; > + rte_rawdevs; > + > + local: *; > +}; It may be more pleasant to review, and more convenient to reference in the git history later, if it is a bit split in patches. If possible, I would suggest to split dequeue/enqueue, firmware and stats in 3 separate patches after the basic skeleton.