From mboxrd@z Thu Jan 1 00:00:00 1970 From: Boris Shingarov Subject: emu10k1: Loading DSP patches Date: Mon, 05 Aug 2002 05:56:43 -0400 Sender: alsa-devel-admin@lists.sourceforge.net Message-ID: <3D4E4BDB.4080203@sympatico.ca> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit Return-path: Errors-To: alsa-devel-admin@lists.sourceforge.net List-Help: List-Post: List-Subscribe: , List-Unsubscribe: , List-Archive: To: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org Hi, I am trying to learn how to write a DSP patch, and I have some success when using the creative driver. I am much more interested in getting it to work with alsa, however. I think I am just dumb, as I can't figure out what is the correct way to load a binary patch in alsa. I understand creative's dspmgr will not work, but what is used instead? There obviously should be *some* way, as otherwise what would be the point of having an alsa as10k1? ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf