From mboxrd@z Thu Jan 1 00:00:00 1970 From: Benny Sjostrand Subject: Re: SPDIF and cs46xx ? Date: Mon, 17 Mar 2003 01:10:31 +0100 Sender: alsa-devel-admin@lists.sourceforge.net Message-ID: <3E751277.9080701@cucumelo.org> References: <3c5cea10bbf24b49ad05e59b269b4d69.peter599@gotnet.net> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit Return-path: Errors-To: alsa-devel-admin@lists.sourceforge.net List-Help: List-Post: List-Subscribe: , List-Unsubscribe: , List-Archive: To: Peter Heatwole Cc: alsa-devel@lists.sourceforge.net List-Id: alsa-devel@alsa-project.org > > > If I may ask, what are the "magic status bits"? Are they the same as the >AES bits? Speaking of which, what's the use of the AES# bits? I looked on the >internet but couldn't find what these bits mean. > > Sorry if I've made any confusion. What I meant was the IEC958 status bits, (AES0-AES3) one posible reason why it dont works could be that code in the cs46xx driver that update the status bits in not 100% correct. > > On a sidenote, ac3dec never makes the clicking noise; only xine does that. >But, I noticed that ac3dec always makes a click when I first start playing. >Could this be a result of the different AES# configuration? > > What I know about the AES# configuration is that the _bit_ that really matters is the bit that says that the stream is digital data, and not audio. /Benny ------------------------------------------------------- This SF.net email is sponsored by:Crypto Challenge is now open! Get cracking and register here for some mind boggling fun and the chance of winning an Apple iPod: http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0031en