From mboxrd@z Thu Jan 1 00:00:00 1970 From: Andy Furniss Date: Tue, 12 Apr 2005 16:52:45 +0000 Subject: Re: [LARTC] Games and QOS on share connection line Message-Id: <425BFCDD.8070802@dsl.pipex.com> List-Id: References: In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: lartc@vger.kernel.org Ludek Horak wrote: >>Ludek Horak wrote: >> >> >>>What do you think about this configuration? Do you know better setting for gaming traffic on share connection line? I'd like to know your opinions. I'm appreciating your comments. >> >>I wouldn't send interactive type traffic to sfq - perturb causes packet >>reordering, it's meant for bulk traffic really. >> >>Are the 2/2 and 4/4 internet link - you are OK for bandwidth on wireless? >> >>Andy. > > > Would you be more specific? I understand that sfq is not the best. Should I create interactive class with pfifo queue discipline I would - in a way it doesn't matter that much as you should hope to have rates high enough so that interactive doesn't queue anyway. >and what about parent class? Leave it sfq? Bulk traffic classes are OK for sfq - parent class doesn't have qdisc only leafs. > Our bandwith is fine and 2/2 is guaranteed internet link. OK - do you shape incoming aswell. Andy. _______________________________________________ LARTC mailing list LARTC@mailman.ds9a.nl http://mailman.ds9a.nl/cgi-bin/mailman/listinfo/lartc