From: Brad Midgley <bmidgley@xmission.com>
To: BlueZ development <bluez-devel@lists.sourceforge.net>
Subject: Re: [Bluez-devel] A2DP a2play and a2recv
Date: Wed, 28 Jun 2006 09:24:31 -0600 [thread overview]
Message-ID: <44A29F2F.7020801@xmission.com> (raw)
In-Reply-To: <6297d67c0606280257y1cda0a8bj5ebdec42e3b1079@mail.gmail.com>
guys
first off, make sure you configure with --enable-fixed so you get the
fixed-point sbc library.
> Thanks for reply. can a2play run on OSS too?
not directly.
if you know what you're doing, you could use dynamic loading tricks to
make writes to /dev/dsp go to custom code based on a2play.
it would be easier to modify the audio apps themselves. you may be able
to do that on your embedded platform.
> I ported BlueZ on an embeded ARM7 running at 80 MHz.
> I also try a2recv on embeded board with sound chip using OSS
> driver. Printout looks ok, but can't hear anything:
it could be the cpu is too busy or the oss writes aren't right. I'm not
sure 80Mhz is fast enough.
There are a couple more sbc optimizations in the list of things to do.
- rework encoder to avoid moving values around (follow model from decoder)
- use a log2 table for byte integer scale factors calculation (sum log2
results for high and low bytes)
- fill bitpool by 16 bits instead of one at a time in bits
allocation/bitpool generation
Brad
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next prev parent reply other threads:[~2006-06-28 15:24 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2006-06-28 2:11 [Bluez-devel] A2DP a2play and a2recv I-Chung Chane
2006-06-28 3:49 ` Mayank Batra
2006-06-28 9:34 ` I-Chung Chane
2006-06-28 9:57 ` Mayank Batra
2006-06-28 10:34 ` I-Chung Chane
2006-06-28 15:24 ` Brad Midgley [this message]
2006-06-29 3:23 ` Mayank Batra
2006-06-29 7:20 ` Mayank Batra
2006-06-30 3:30 ` ichane
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