From: Fabien Chevalier <fabchevalier@free.fr>
To: BlueZ development <bluez-devel@lists.sourceforge.net>
Subject: Re: [Bluez-devel] audio & dbus
Date: Thu, 16 Nov 2006 20:38:06 +0100 [thread overview]
Message-ID: <455CBE1E.8000800@free.fr> (raw)
In-Reply-To: <455C8857.9050008@xmission.com>
>
> hmm... this is actually for interacting with the builtin speaker. Johan
> mentioned the scenario of custom ringing both the headset and the
> speaker simultaneously and there are other scenarios we would need to
> interact with builtin audio (for example, to get a mic input with
> today's a2dp headsets you would use the built-in mic)
Guys, i wouldn't like to be a pain in the ass, but i have an annoying
question to ask ;-)
Why not keep it simple and keep a2dp for what it is designed for :
listening to high quality music ?
a2dp has never been designed for low latency, the codecs used will add
way too much delay to be of any use for real time audioconferencing or
videoconferencing.
It's what i've learned while talking with some phone guys : it looks
like a2dp will never ever be used for audio calls, due to the latency
introduced by sbc or mp3. :-(
Cheers,
Fabien
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next prev parent reply other threads:[~2006-11-16 19:38 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2006-11-16 6:14 [Bluez-devel] audio & dbus Brad Midgley
2006-11-16 10:22 ` Marcel Holtmann
2006-11-16 15:48 ` Brad Midgley
2006-11-16 16:03 ` Marcel Holtmann
2006-11-16 16:17 ` Johan Hedberg
2006-11-16 16:45 ` Brad Midgley
2006-11-16 17:18 ` Marcel Holtmann
2006-11-17 19:35 ` Brad Midgley
2006-11-17 19:53 ` Brad Midgley
2006-11-16 19:19 ` Brad Midgley
2006-11-16 19:38 ` Fabien Chevalier [this message]
2006-11-16 20:45 ` Brad Midgley
2006-11-16 19:27 ` Fabien Chevalier
2006-11-16 20:36 ` Brad Midgley
2006-11-19 17:20 ` Fabien Chevalier
2006-11-20 1:27 ` Brad Midgley
2006-11-21 19:23 ` Fabien Chevalier
2006-11-21 21:02 ` Brad Midgley
2006-11-22 11:09 ` Fabien Chevalier
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