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From: Richard Bolkey <rbolkey@cs.utexas.edu>
To: Anssi Hannula <anssi.hannula@gmail.com>
Cc: johann deneux <johann.deneux@gmail.com>,
	linux-input@atrey.karlin.mff.cuni.cz
Subject: Re: Logitech Spring FF
Date: Tue, 10 Apr 2007 00:45:58 -0500	[thread overview]
Message-ID: <461B2496.8010304@cs.utexas.edu> (raw)
In-Reply-To: <4617B392.4010704@gmail.com>

First off, I've never made a patch before, which I guess I better learn, 
but for now if anyone wants to add the device_type for the Logitech 
Force 3D Pro Joystick to hid-lgff.c, it's { 0x046d, 0xc286, ff_joystick }.

Now for a few follow up questions (this is a whole lot of new stuff, so 
bear with me).

1) I'm gathering that Logitech keeps their hid reports secret and 
non-standard, or else I'd just be using the HID PID driver?  So, were 
the values in the reports found in hid_lgff_play discovered through 
trial and error?  How would I find what the report for FF_SPRING should 
look like?

2) Previous question assumes that is where I should implement the effect 
since ml->play_effect is referencing that function in ff_memless.c.  But 
it sounded like Anssi was recommending doing a spring->constant 
conversion akin to what looks like a periodic->rumble conversion in 
ml_combine_effects?

Thanks,
Rick

  reply	other threads:[~2007-04-10  5:45 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <461117A0.80905@cs.utexas.edu>
     [not found] ` <4615D762.4090206@it.uu.se>
     [not found]   ` <4616DC56.80301@cs.utexas.edu>
2007-04-07  7:16     ` Logitech Spring FF johann deneux
2007-04-07 15:06       ` Anssi Hannula
2007-04-10  5:45         ` Richard Bolkey [this message]
2007-04-10  6:31           ` Dmitry Torokhov
2007-04-10  9:51           ` johann deneux
2007-04-11  2:55             ` Logitech Spring FF (effect on/off) Richard Bolkey
2007-04-11  3:01               ` Anssi Hannula
2007-05-12 10:22               ` johann deneux
2007-04-10 12:21           ` Logitech Spring FF Jiri Kosina

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