From mboxrd@z Thu Jan 1 00:00:00 1970 Message-ID: <462CADFB.40008@domain.hid> Date: Mon, 23 Apr 2007 15:00:43 +0200 From: Gilles Chanteperdrix MIME-Version: 1.0 References: <46265FC8.1070207@domain.hid> <1176926837.5010.90.camel@domain.hid> <46268879.30507@domain.hid> <462C7DF4.9060002@domain.hid> <1177324208.30217.98.camel@domain.hid> <17964.35957.487976.245056@domain.hid> <17964.36864.695360.167360@domain.hid> <462CAB3B.9080408@domain.hid> In-Reply-To: <462CAB3B.9080408@domain.hid> Content-Type: text/plain; charset=ISO-8859-15 Content-Transfer-Encoding: 7bit Subject: Re: [Xenomai-core] [BUG] target width of shifts on 64 bits List-Id: "Xenomai life and development \(bug reports, patches, discussions\)" List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: Jan Kiszka Cc: xenomai-core Jan Kiszka wrote: > Who the hell is using the ffnz implementation in system.h? The > simulator? I kicked it out for a x64-build here, and I got no noticeable > effects. No, the simulator uses the one in asm-sim/system.h. The one in nucleus/system.h is, for instance, for xnmlqueue_t in user-space. -- Gilles Chanteperdrix