From: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
To: qemu-devel@nongnu.org
Subject: [Qemu-devel] [PATCH 5 of 6] [UPDATE] sdl shared buffer support
Date: Mon, 08 Sep 2008 17:11:25 +0100 [thread overview]
Message-ID: <48C54EAD.7010208@eu.citrix.com> (raw)
This patch implements shared buffer support in sdl.c.
It also supports paletted 8 bit colour depths using the
palette functions provided by the SDL library.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
---
diff --git a/console.h b/console.h
index a054d97..7d252b7 100644
--- a/console.h
+++ b/console.h
@@ -81,6 +81,7 @@ struct DisplayState {
int width;
int height;
void *opaque;
+ uint32_t *palette;
struct QEMUTimer *gui_timer;
uint64_t gui_timer_interval;
int idle; /* there is nothing to update (window invisible), set by vnc/sdl */
diff --git a/hw/vga.c b/hw/vga.c
index 6e40d3d..d5265c0 100644
--- a/hw/vga.c
+++ b/hw/vga.c
@@ -2026,6 +2026,7 @@ void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base,
s->vram_offset = vga_ram_offset;
s->vram_size = vga_ram_size;
s->ds = ds;
+ ds->palette = s->last_palette;
s->get_bpp = vga_get_bpp;
s->get_offsets = vga_get_offsets;
s->get_resolution = vga_get_resolution;
diff --git a/sdl.c b/sdl.c
index 15427c5..40b6c5a 100644
--- a/sdl.c
+++ b/sdl.c
@@ -32,6 +32,7 @@
#endif
static SDL_Surface *screen;
+static SDL_Surface *shared;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
static int last_vm_running;
static int gui_saved_grab;
@@ -50,21 +51,83 @@ static int guest_cursor = 0;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite = 0;
+static void sdl_colordepth(DisplayState *ds, int depth);
+
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
- SDL_UpdateRect(screen, x, y, w, h);
+ if (shared) {
+ SDL_Rect rec;
+ rec.x = x;
+ rec.y = y;
+ rec.w = w;
+ rec.h = h;
+ SDL_BlitSurface(shared, &rec, screen, &rec);
+ }
+ SDL_Flip(screen);
}
-static void sdl_resize(DisplayState *ds, int w, int h)
+static void sdl_setdata(DisplayState *ds, void *pixels)
+{
+ uint32_t rmask, gmask, bmask, amask = 0;
+ switch (ds->depth) {
+ case 8:
+ rmask = 0x000000E0;
+ gmask = 0x0000001C;
+ bmask = 0x00000003;
+ break;
+ case 15:
+ rmask = 0x0000F800;
+ gmask = 0x000007C0;
+ bmask = 0x0000003E;
+ break;
+ case 16:
+ rmask = 0x0000F800;
+ gmask = 0x000007E0;
+ bmask = 0x0000001F;
+ break;
+ case 24:
+ rmask = 0x00FF0000;
+ gmask = 0x0000FF00;
+ bmask = 0x000000FF;
+ break;
+ case 32:
+ rmask = 0x00FF0000;
+ gmask = 0x0000FF00;
+ bmask = 0x000000FF;
+ break;
+ default:
+ return;
+ }
+ shared = SDL_CreateRGBSurfaceFrom(pixels, width, height, ds->depth, ds->linesize, rmask , gmask, bmask, amask);
+ if (ds->depth == 8 && ds->palette != NULL) {
+ SDL_Color palette[256];
+ int i;
+ for (i = 0; i < 256; i++) {
+ uint8_t rgb = ds->palette[i] >> 16;
+ palette[i].r = ((rgb & 0xe0) >> 5) * 255 / 7;
+ palette[i].g = ((rgb & 0x1c) >> 2) * 255 / 7;
+ palette[i].b = (rgb & 0x3) * 255 / 3;
+ }
+ SDL_SetColors(shared, palette, 0, 256);
+ }
+ ds->data = pixels;
+}
+
+static void sdl_resize_shared(DisplayState *ds, int w, int h, int depth, int linesize, void *pixels)
{
int flags;
// printf("resizing to %d %d\n", w, h);
- flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
- if (gui_fullscreen)
+ sdl_colordepth(ds, depth);
+
+ flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_DOUBLEBUF|SDL_HWPALETTE;
+
+ if (gui_fullscreen) {
flags |= SDL_FULLSCREEN;
+ flags &= ~SDL_RESIZABLE;
+ }
if (gui_noframe)
flags |= SDL_NOFRAME;
@@ -74,7 +137,7 @@ static void sdl_resize(DisplayState *ds, int w, int h)
again:
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
- fprintf(stderr, "Could not open SDL display\n");
+ fprintf(stderr, "Could not open SDL display: %s\n", SDL_GetError());
exit(1);
}
if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
@@ -83,30 +146,41 @@ static void sdl_resize(DisplayState *ds, int w, int h)
}
if (!screen->pixels) {
- fprintf(stderr, "Could not open SDL display\n");
+ fprintf(stderr, "Could not open SDL display: %s\n", SDL_GetError());
exit(1);
}
- ds->data = screen->pixels;
- ds->linesize = screen->pitch;
- ds->depth = screen->format->BitsPerPixel;
- /* SDL BitsPerPixel never indicates any values other than
- multiples of 8, so we need to check for strange depths. */
- if (ds->depth == 16) {
- uint32_t mask;
-
- mask = screen->format->Rmask;
- mask |= screen->format->Gmask;
- mask |= screen->format->Bmask;
- if ((mask & 0x8000) == 0)
- ds->depth = 15;
- }
- if (ds->depth == 32 && screen->format->Rshift == 0) {
- ds->bgr = 1;
- } else {
- ds->bgr = 0;
- }
ds->width = w;
ds->height = h;
+ if (!ds->shared_buf) {
+ ds->depth = screen->format->BitsPerPixel;
+ if (screen->format->Bshift > screen->format->Rshift) {
+ ds->bgr = 1;
+ } else {
+ ds->bgr = 0;
+ }
+ shared = NULL;
+ ds->data = screen->pixels;
+ ds->linesize = screen->pitch;
+ } else {
+ ds->linesize = linesize;
+ }
+ if (ds->shared_buf) ds->dpy_setdata(ds, pixels);
+}
+
+static void sdl_resize(DisplayState *ds, int w, int h)
+{
+ sdl_resize_shared(ds, w, h, 0, w * (ds->depth / 8), NULL);
+}
+
+static void sdl_colordepth(DisplayState *ds, int depth)
+{
+ if (!depth || !ds->depth) {
+ ds->shared_buf = 0;
+ ds->dpy_update = sdl_update;
+ return;
+ }
+ ds->shared_buf = 1;
+ ds->depth = depth;
}
/* generic keyboard conversion */
@@ -339,7 +413,7 @@ static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
static void toggle_full_screen(DisplayState *ds)
{
gui_fullscreen = !gui_fullscreen;
- sdl_resize(ds, screen->w, screen->h);
+ sdl_resize_shared(ds, ds->width, ds->height, ds->depth, ds->linesize, ds->data);
if (gui_fullscreen) {
gui_saved_grab = gui_grab;
sdl_grab_start();
@@ -639,7 +713,11 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
+#if defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
+ ds->dpy_resize_shared = sdl_resize_shared;
+#endif
ds->dpy_refresh = sdl_refresh;
+ ds->dpy_setdata = sdl_setdata;
ds->dpy_fill = sdl_fill;
ds->mouse_set = sdl_mouse_warp;
ds->cursor_define = sdl_mouse_define;
reply other threads:[~2008-09-08 16:14 UTC|newest]
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