From: Alessio Sangalli <alesan@manoweb.com>
To: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: "linux-fbdev-devel@lists.sourceforge.net"
<linux-fbdev-devel@lists.sourceforge.net>
Subject: Re: Framebuffer using system memory
Date: Sat, 25 Apr 2009 12:08:22 -0700 [thread overview]
Message-ID: <49F35FA6.9020904@manoweb.com> (raw)
In-Reply-To: <10f740e80904250045u1e617c9v2d49f30fce1cf40@mail.gmail.com>
Geert Uytterhoeven wrote:
> Alternatively, you could use__alloc_bootmem() in the early platform
> code to reserve
> the memory, cfr. arch/powerpc/platforms/ps3/setup.c
So the usage patter seems to be:
- I use __alloc_bootmem() to reserve memory
- I export a structure that contains data about this memory (location
and size mainly)
- In the init of my framebuffer driver I use the data in that structure
to configure the hardware
- I map that area of memory to userspace when they try to mmap() this fb
device
Can you comment on this?
bye
Alessio
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next prev parent reply other threads:[~2009-04-25 19:08 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2009-04-25 1:13 Framebuffer using system memory Alessio Sangalli
2009-04-25 7:45 ` Geert Uytterhoeven
2009-04-25 9:37 ` Alessio Sangalli
2009-04-25 19:08 ` Alessio Sangalli [this message]
2009-04-26 18:03 ` Geert Uytterhoeven
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