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From: Geoff Levand <geoffrey.levand@am.sony.com>
To: Michael Ellerman <michael@ellerman.id.au>
Cc: linuxppc-dev@ozlabs.org
Subject: Re: [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c
Date: Tue, 23 Jun 2009 09:53:55 -0700	[thread overview]
Message-ID: <4A4108A3.8060003@am.sony.com> (raw)
In-Reply-To: <8977d21ed6cf59b89f9a830d59968ce178420a46.1245722192.git.michael@ellerman.id.au>

On 06/22/2009 06:56 PM, Michael Ellerman wrote:
> The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler
> still does type checks etc. and doesn't complain about unused
> variables in the non-debug case.
> 
> However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code
> generated for those pr_debugs().
> 
> Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
> ---
>  arch/powerpc/platforms/ps3/mm.c |    2 +-
>  1 files changed, 1 insertions(+), 1 deletions(-)

Looks good, thanks.  I put it on the todo list to go through
the the remaining PS3 code to check for the same.

Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>

  reply	other threads:[~2009-06-23 16:54 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-06-23  1:56 [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c Michael Ellerman
2009-06-23 16:53 ` Geoff Levand [this message]
2009-06-24  0:55   ` Michael Ellerman

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