From mboxrd@z Thu Jan 1 00:00:00 1970 From: Saner Subject: Working out if my driver is borked ? Date: Fri, 04 Jun 2010 17:05:50 +0100 Message-ID: <4C09245E.6000606@pokemonger.com> Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1"; Format="flowed" Content-Transfer-Encoding: quoted-printable Return-path: Received: from s15371948.onlinehome-server.info (s15371948.onlinehome-server.info [87.106.102.87]) by gabe.freedesktop.org (Postfix) with ESMTP id 381079E773 for ; Fri, 4 Jun 2010 09:29:22 -0700 (PDT) Received: from s15371948.onlinehome-server.info (unknown [127.0.0.1]) by s15371948.onlinehome-server.info (Postfix) with ESMTP id 3EEA54C4F0B14 for ; Fri, 4 Jun 2010 16:05:52 +0000 (UTC) Received: from [192.168.1.2] (unknown [92.17.190.148]) by s15371948.onlinehome-server.info (Postfix) with ESMTP for ; Fri, 4 Jun 2010 16:05:52 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: intel-gfx@lists.freedesktop.org List-Id: intel-gfx@lists.freedesktop.org Hiya, I have been trying to work out if my laptop is under-performing = graphically all day, I have managed to push an extra 200fps on glxgears, = but I am trying to work out if this is normal for my card (it seems low = to be honest), but I want to find out before I start breaking things. My card is a Intel GM45, and I (think) I have the latest driver = installed (and the latest stable mesa3d driver) glxgears seems low 3677 frames in 5.0 seconds =3D 735.353 FPS 3304 frames in 5.0 seconds =3D 660.754 FPS 3155 frames in 5.0 seconds =3D 630.804 FPS Here is my glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, = GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event GLX version: 1.2 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel=AE GM45 Express Chipset GEM = 20100328 2010Q1 x86/MMX/SSE2 OpenGL version string: 2.1 Mesa 7.8.1 OpenGL shading language version string: 1.20 OpenGL extensions: GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, = GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shading_language_120, = GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_range_elements, = GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object, GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, = GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable, GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap, GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, = GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, = GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, = GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, = GL_SUN_multi_draw_arrays 32 GLX Visuals visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x9b 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x9c 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x9d 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x9e 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x9f 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa0 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa1 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xa2 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xa3 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xa4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xa5 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa6 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xa7 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xa8 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0xa9 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xaa 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xab 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xac 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xad 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xae 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xaf 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xb0 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xb1 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xb2 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xb3 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xb4 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xb5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xb6 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xb7 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x6a 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 48 GLXFBConfigs: visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x6b 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x6c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x6d 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x6e 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x6f 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x70 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x71 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x72 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x73 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x74 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x75 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x76 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x77 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x78 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x79 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x7a 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x7b 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x7c 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x7d 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x7e 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x7f 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x80 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x81 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x82 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x83 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x84 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x85 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x86 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x87 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x88 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x89 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x8a 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x8b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x8c 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8d 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8e 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x8f 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x90 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x91 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x92 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x93 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x94 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x95 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x96 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x97 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x98 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x99 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x9a 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow Thanks to anyone who can tell me if this is whats expected of this card, = or if its not expected and can point me in the right direction. Lee