From: Anthony Liguori <anthony@codemonkey.ws>
To: "Michael S. Tsirkin" <mst@redhat.com>
Cc: Peter Maydell <peter.maydell@linaro.org>,
Alex Williamson <alex.williamson@redhat.com>,
qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] [PATCH RFC] vga: flag vga ram for notifiers
Date: Thu, 31 Mar 2011 16:48:29 -0500 [thread overview]
Message-ID: <4D94F6AD.2020200@codemonkey.ws> (raw)
In-Reply-To: <20110331213743.GA27264@redhat.com>
On 03/31/2011 04:37 PM, Michael S. Tsirkin wrote:
> On Thu, Mar 31, 2011 at 04:32:44PM -0500, Anthony Liguori wrote:
>> On 03/31/2011 04:26 PM, Michael S. Tsirkin wrote:
>>> On Thu, Mar 31, 2011 at 02:29:50PM -0500, Anthony Liguori wrote:
>>>> On 03/31/2011 02:18 PM, Peter Maydell wrote:
>>>>> On 31 March 2011 20:01, Anthony Liguori<anthony@codemonkey.ws> wrote:
>>>>>> VGA is just another device. It happens to be that we treat VGA device
>>>>>> memory as something that behaves like ram occassionally but that does not
>>>>>> make it RAM.
>>>>> So, to ask a dumb question, what does make something RAM?
>>>> It's a made up concept that we use to make device performance faster.
>>>>
>>>> Basically, RAM should include all of the memory that a reasonable
>>>> device (that we control) would DMA to and has a relatively stable
>>>> mapping.
>>>>
>>>>> My take on RAM is that RAM is just another device; the only
>>>>> difference is that you want to be able to implement fast
>>>>> paths that go straight(ish) to target memory; but that's
>>>>> an optimisation detail, not something that makes RAM
>>>>> conceptually different from other devices...
>>>> Right, the trouble is, if you want to treat RAM like any other
>>>> device, you can't get stable mappings to it which is bad for
>>>> something like vhost-net.
>>>>
>>>> Regards,
>>>>
>>>> Anthony Liguori
>>> Not only that I guess. Removing the VGA memory with the baloon
>>> will likely also be a bad idea.
>> It's just the equivalent of a memset(0). It would be a silly thing
>> for a guest to do but not somethign to be concerned about.
>>
>> Regards,
>>
>> Anthony Liguori
>>
>
> BTW, what is IO_MEM_NOTDIRTY?
TCG needs to keep track of dirty memory in order to be able to deal with
self modifying code. IO_MEM_NOTDIRTY is the state that RAM takes before
the first write. I don't think IO_MEM_NOTDIRTY would ever show up in
the l1_phys_map but it will show up in the iotlb. The iotlb uses the
same dispatch code as the l1_phys_map though.
Regards,
Anthony Liguori
> I thought another way would be to replace IO_MEM_RAM with
> IO_MEM_DEVICE_SHADOW_RAM in these cases but no idea
> what the right value for that enum would be.
>
prev parent reply other threads:[~2011-03-31 21:49 UTC|newest]
Thread overview: 25+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-03-31 17:43 [Qemu-devel] [PATCH RFC] vga: flag vga ram for notifiers Michael S. Tsirkin
2011-03-31 18:33 ` Anthony Liguori
2011-03-31 18:49 ` Michael S. Tsirkin
2011-03-31 19:01 ` Anthony Liguori
2011-03-31 19:07 ` Michael S. Tsirkin
2011-03-31 19:26 ` Anthony Liguori
2011-03-31 20:03 ` Michael S. Tsirkin
2011-03-31 20:21 ` Anthony Liguori
2011-03-31 19:17 ` Alex Williamson
2011-03-31 19:18 ` Peter Maydell
2011-03-31 19:29 ` Anthony Liguori
2011-03-31 20:12 ` Peter Maydell
2011-03-31 20:23 ` Anthony Liguori
2011-03-31 21:32 ` Peter Maydell
2011-03-31 21:38 ` Michael S. Tsirkin
2011-03-31 21:49 ` Anthony Liguori
2011-03-31 23:42 ` Michael S. Tsirkin
2011-04-01 0:44 ` Anthony Liguori
2011-04-01 1:07 ` Michael S. Tsirkin
2011-04-01 7:12 ` Peter Maydell
2011-04-01 11:21 ` Michael S. Tsirkin
2011-03-31 21:26 ` Michael S. Tsirkin
2011-03-31 21:32 ` Anthony Liguori
2011-03-31 21:37 ` Michael S. Tsirkin
2011-03-31 21:48 ` Anthony Liguori [this message]
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