From mboxrd@z Thu Jan 1 00:00:00 1970 From: "Sebastian H." Subject: Vertex distortion bug in xonotic Date: Fri, 08 Apr 2011 22:36:20 +0200 Message-ID: <4D9F71C4.8030501@gmx.de> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from mailout-de.gmx.net (mailout-de.gmx.net [213.165.64.22]) by alsa0.perex.cz (Postfix) with SMTP id B9D12243F6 for ; Fri, 8 Apr 2011 22:36:30 +0200 (CEST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: alsa-devel-bounces@alsa-project.org Errors-To: alsa-devel-bounces@alsa-project.org To: "alsa-devel@alsa-project.org" List-Id: alsa-devel@alsa-project.org Hello list In the Mesa versions 7.9.2 - 7.10.2 I get strange triangle distortion bugs in the game Xonotic. They don't appear in 7.8.2. http://xwmw.org/misc/triangle_bug_01.jpg http://xwmw.org/misc/triangle_bug_02.jpg glxinfo | grep string server glx vendor string: SGI server glx version string: 1.2 client glx vendor string: Mesa Project and SGI client glx version string: 1.4 OpenGL vendor string: X.Org R300 Project OpenGL renderer string: Gallium 0.4 on ATI RV570 OpenGL version string: 2.1 Mesa 7.10.2 OpenGL shading language version string: 1.20 Regards, Sebastian H.