From mboxrd@z Thu Jan 1 00:00:00 1970 From: Chun-Yu Shei Subject: Re: [ANNOUNCE] xf86-video-intel 2.16.901 Date: Sun, 30 Oct 2011 19:30:08 -0400 Message-ID: <4EADDE00.9050806@cs.indiana.edu> References: <20111030165702.GA16833@cantiga.alporthouse.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; Format="flowed" Content-Transfer-Encoding: 7bit Return-path: Received: from newman.cs.indiana.edu (newman.cs.indiana.edu [129.79.247.4]) by gabe.freedesktop.org (Postfix) with ESMTP id D30749E826 for ; Sun, 30 Oct 2011 16:45:20 -0700 (PDT) Received: from smtp.cs.indiana.edu (smtp.cs.indiana.edu [129.79.247.7]) by newman.cs.indiana.edu (8.13.8/8.13.8/IUCS_2.93) with ESMTP id p9UNUDqv012995 for ; Sun, 30 Oct 2011 19:30:13 -0400 Received: from [192.168.1.118] (c-50-133-249-35.hsd1.ma.comcast.net [50.133.249.35]) (authenticated bits=0) by rage.cs.indiana.edu (8.13.1/8.13.1/IUCS_SMTP_Alternate_Port_1.5) with ESMTP id p9UNU9XH007250 (version=TLSv1/SSLv3 cipher=DHE-RSA-AES256-SHA bits=256 verify=NO) for ; Sun, 30 Oct 2011 19:30:12 -0400 In-Reply-To: <20111030165702.GA16833@cantiga.alporthouse.com> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org Errors-To: intel-gfx-bounces+gcfxdi-intel-gfx=m.gmane.org@lists.freedesktop.org To: intel-gfx@lists.freedesktop.org List-Id: intel-gfx@lists.freedesktop.org I had to disable sna in 2.16.0 when running compiz or I'd get some graphics corruption, and the problem seems to still exist in 2.16.901 as well. Here's a screenshot I just took on the RC with sna enabled: http://i.imgur.com/UtQpv.png I'm on a ThinkPad X220 (i5-2540M) running Gentoo with the following: pixman 0.23.6 mesa 7.11 libdrm 2.4.26 xorg-server 1.10.4 Similar reports: http://forums.gentoo.org/viewtopic-t-890280-highlight-sna.html http://forums.gentoo.org/viewtopic-t-898012-highlight-sna.html Is there anything I can do to help track this down? Chun-Yu On 10/30/2011 12:57 PM, Chris Wilson wrote: > This is the first release candidate in preparation for the upcoming > 2.17.0 release. We will appreciate any feedback we can get from > testing of this snapshot. > > The basis of this release are to push out a couple of critical stability > fixes for SandyBridge and IvyBridge. There is very little else to see > here. Those 200+ other commits do not exist... > -Chris > > Bugs fixed in this snapshot (compared to 2.16.0) > -------------------------------------------------- > > * Workaround blitter hang on SandyBridge and IvyBridge > https://bugzilla.kernel.org/show_bug.cgi?id=27892 > https://bugs.freedesktop.org/show_bug.cgi > > * Workaround pipe control issues on SandyBridge > > * Use correct maximum PS thread count on IvyBridge > > * Protect against failed pixmap allocation for XV > https://bugs.freedesktop.org/show_bug.cgi?id=40439 > > Complete list of changes since 2.16.0 > ------------------------------------- > > Chris Wilson (252): > sna/damage: Take advantage of marking all-damaged > sna/gradient: Use a high-precision ramp for a color step rather than fallback > sna/trapezoids: Speedup tor rasteriser > sna/render: allow CLAMP_TO_EDGE for outside samples of extract regions as well > sna/gen3: reset blend state after applying CA pass > sna/display: Destroy shadow data > sna/dri2: Add some debug around the use of the Resource database > sna: Clear structures across server reset > sna/video: Flush the video state at the end of the operation > sna/accel: Simplify single pixel read-back > sna/trapezoids: Reduce imprecise sampling to 4x4 > sna/trapezoids: Use the tor scan converter to compute the low precision mask > video: check that the pixmap exists before use > sna/video: Defend against PutImage to a broken screen > sna: Cleanup up the cache upon close > sna: Free the buffers immediately upon release > sna: Retain the GTT space used for an upload buffer > sna/trapezoids: Allocate sufficient space for a8 mask for mono traps > sna/trapezoids: Reject invalid traps after projecting onto the sample grid > sna/trapezoids: Refactor to project the trapezoid only once > sna/gen6: Prefer the BLT ring, except for copies on behalf of DRI > sna: Use the shadow buffer for PutImage > sna/trapezoids: Edges may lie out of bounds > sna: Add missing implementation for Triangles > sna/trapezoids: Check for alignment after projection > sna/gen2: Improve batch decoder. > sna/gen2: Flush the batch when we run out of vertex space > sna/gen3: Do not assume video updates are always vsync'ed > sna/traps: Use the trapezoid path for AddTraps > sna/trapezoids: Fast upload path for gpu busy bo > sna/trapezoids: Hook up Imprecise AddTraps in lieu of spans > sna: Record git-tree used for compilation > sna: Prefer memcpy_blt over fbBlt > sna/gen5: Prefer BLT for solids > sna/gen3: Use a clear pattern for ill-defined radial gradients > sna: Mark the bo as reusable after extracting the handle from the buffer > gitignore: add git_version.h > sna/trapezoids: Prevent a memleak if feed lots of degenerate boxes > sna: Fix compilation without timerfd() > sna: Provide a direct lookup cache of alpha values > sna: Use single precision for computing the texcoord scale factor > sna/gen6: Prefer RENDER for copies as it compacts better > sna: Avoid the call overhead for the trivial clip case > sna/gen5: Avoid bitfields for simple assignments > sna/gen5: Fix debug compilation > sna/accel: Use correct enum for requesting a write-buffer > sna: Don't clear the kernel-needs-flush flag if we emit a MI_FLUSH > sna: Reuse the smallest bo that fits the request > sna/trapezoids: Implement a mono-rasteriser to skip opacity spans > sna/video: Stop advertising unsupported Xv attributes > video: Stop advertising unsupported Xv attributes > sna: Add a couple of debug statements for why we may not flush the scanout > sna/debug: Assert that BLT commands on gen2/3 are properly fenced > sna: Clear the list of buffers upon server regen > sna/gen3: Reset the shader after playing video > sna: assert that the memcpy upload path points to valid regions > sna: Yet another s/x/y/ typo > sna/trapezoids: Amalgamate adjacent mono spans > configure: Introduce --with-builderstring > sna: Remove bad assert > sna: Debug option to disable tiling > sna: Can't free bo from the active list > sna/glyphs: Correct offset of fallback-via-mask glyphs > sna/glyphs: Disable the glyph cache for debugging > sna: Add debug option to force allocaiton of gpu-only pixmaps > sna/trapezoids: Ensure we do not overrun the vertical edges for mono > sna: Apply the screen offset for direct upload of a composited pixmap > sna: perform a warnings reduction pass > sna: compile fixes for debugging > sna/trapezoids: Fix overflow during sorting of mono edge step > sna: Move an assertion to the point of import > sna: Use pot buckets for active cache > sna/dri: Play with marking bo reusable > sna/dri: Bump DRI2INFOREC_VERSION > sna: move an assert > sna/accel: fix assert to include the offset of copy > sna/accel: Only skip undamaging the GPU for reads > sna/accel: Always subtract the enlarged region from the outstanding GPU damage > sna/accel: Use the PolyFillRect to handle tiled spans > sna: Add a debug option to disable caching > sna/glyphs: Convert all sub-8bpp masks to a8 > sna/gen5: Debug option to disable state caching > sna: Paranoid debug flush after every op (as well as before) > sna/kgem: Check all operation bo in a single amalgamation > sna/glyph: Avoid useless attempt at GPU glyph rendering to a1 destinations > sna/glyphs: Add glyphs directly onto a client temporary buffer > sna/accel: Debug option to force CPU fallbacks > sna/accel: Fix s/x/y/ typo in computing relative drawing coordinates > sna/gen7: Fix up a couple instances of my inability to count > sna/gen7: Confusion reigns as trying to fix errors found by an outdated checker > sna: Check for request retires after every batch > sna/gen6: Fix offset of Scan-Line-Compare register > sna/io: Only mark the buffer as LAST if we know we will flush the IO > sna: Sort partials by remaining space > sna/accel: Use the mi*Line routines to convert the line into spans for gpu bo > sna/accel: Convert segments into spans similarly to PolyLine > sna/accel: Use miPolyArc to convert arcs into spans for gpu bo > sna/accel: Don't attempt converting to spans if we will only fallback > sna/accel: Micro-optimise sna_fill_spans_blt > sna/accel: Only disable the flush migitration if nothing changed > sna/accel: Add an compile option to disable use of spans > sna/accel: Add a compile option to force flushing on every blockhandler > sna/accel: Only throttle after flushing > sna/accel: Correct syntax for constifying BoxPtr > sna/blt: Use SETUP_MONO to reduce the number of fill relocations > sna/blt: SETUP_BLT needs 9 dwords of batch space, not 3! > sna/blt: Suppress repeated SETUP_BLT > sna: Move the source to the GPU if it is reused > sna/gen[23]: Fix compilation with debugging enabled > sna: Increase reserved space in batch to accommodate gen5 workaround > sna: Use BLT operations to avoid fallbacks in core glyph rendering > sna: Support a fast composite hook for solitary boxes > sna/gen6: Add render support for fill-one-box > sna/gen7: Add render support for fill one > sna/gen3: avoid applying zero offset to common spans > sna/trapezoid: Perform the NULL check for damage in the caller > sna: Mark the spans render functions as fastcall > sna: use correct insertion point for sorting partials > sna/accel: If the data is already on the GPU, use it for the source > sna: Enable single fill fast path for PolySegment > sna/gen3: Avoid RENDER/BLT context switch for fill boxes > sna: Micro-optimise checking for singular clip boxes > sna: More micro-optimisation of messing around with clip regions > sna: And free the clip after creation for PolySegments > sna: compare against the right array of cache buckets > Remove vestigial includes from DRI1 > sna/gen2: Trim some surplus state commands > sna/blt: Check for reloc overflow when initialising solid fills > sna/accel: Check for reloc overflow when adding a new glyph run > sna/accel: Correctly offset the damage intersection for glyph runs > sna/accel: Actually apply the clip to the glyph extents > sna/accel: Fix sense of nothing-to-do due to clipping > sna: Ensure that the scanout is flushed before we sleep > sna/tiling: Hook up composite_box > sna/trapezoids: Fallback if the composite operation is not supported > sna/blt: Add a pair of operator reductions for opaque fills > Remove a couple of trivial compile warnings for unused variables > sna/gen7: Add missing tail to 3DSTATE_SBE > sna/gen2: Fix fill-one-box > sna/gen2: Eliminate redundant diffuse and rectlist emission > sna/accel: Fall-forward for handling a non-copy CopyArea to a dst gpu bo > sna/accel: Upload source to GPU for !copy CopyAreas > sna: Simplify busy tracking by trusting the bo->gpu flag > sna: Prefer to accelerate non-RENDER operations if already using the GPU > sna: Defer CPU fallback if fb calls into mi > configure: Add a check for pixman version > sna/gen3: Improve reduction of render operator to blt > sna/gen3: Store floats_per_rect alongside floats_per_vertex > sna/gen3: Micro-optimise gen3_rectangle_begin() > snb,ivb: Workaround unknown blitter death > sna/damage: Clear damage->all when subtracting > sna/gen3: Remove memset(0) from fill_boxes > sna: Improve debug output for mi/fb fallbacks > sna/accel: Implement a simpler path for CopyArea between the same pixmaps > sna: Fast path common colour conversions > sna/gen5: Rearrange the BLT->RENDER workaround > sna/gen3: More removal of memset(0) > sna/gen3: Use immediates for black/white solid sources > sna: Only retire the flush handler if nothing was submitted within the period > sna: Some more debug output for request/bo retirement > sna/gen3: Prefer to use the BLT to clear the scratch glyph pixmaps > sna/gen3: Prefer to use the BLT where possible for composite ops > sna/gen2: Prefer to use the BLT > sna/gen2: Precompute floats-per-rect > sna/gen6: Micro-optimise gen6_rectangle_begin > sna/gen6: Try continuing with the BLT if the last batch was also BLT > sna/gen5: Add fill-one implementation > sna/gen6: Precompute floats_per_rect > sna/gen4: Add fill-one > sna/blt: Move the conditional out of the fill-many hotpath > sna/gen6: Don't modify composite arguments whilst checking for BLT > sna: Micro-optimise fill-spans > sna: Use the unlikely wedged() throughout > sna: Compute region extents in place to eliminate redundant stack space > sna/gen6: Apply the unknown blitter death workaround > sna/damage: Avoid reducing the damage for simple tests > sna: Enlarge the minimum pixmap size to migrate for Render > sna: Don't rewrite the solid colour cache if it hasn't changed > sna: Reset the ring flag upon idling > sna: The initial aperture check for a set of bo is unlikely to fail > sna/blt: Use SCANLINE_BLT for multiple fill boxes > sna: Clean up some debug messages for 64bit > sna: Add some debug to discern the nature of the Cr fallback > sna: Reuse any partial write buffer for readback > sna/dri: Perform a little dance to restore the gpu status on release of the bo > sna: Actually apply the composite offset for the self-copy > sna/damage: Only track the mode globally > sna/damage: Stash the last freed damage for quick reallocation > sna: Speed-up blitting of unclipped lines > sna: Check whether we can blt whilst determining the PolyLine extents > sna: Pass a BoxRec to the fill op > sna: Remove the memset(0) of the fill op > sna: Micro-optimise PolyLine blt > sna: Short-circuit GetWindowPixmap() to speed-up pixmap retrieval > sna: Fast-path unclipped fill spans > sna: Optimise reduce_damage() to handle all-damaged pixmaps > sna: Fast path for unclipped rectangles > sna: Fast path unclipped points > sna: Treat a bo marked as being last seen on the GPU as requiring a flush > sna: Fix debug compilation > sna: Execute blits directly for PolyRectangle > sna/blt: Upload the box using a single 64-bit instruction > sna: Flatten the branching for fill-spans > sna: Convert diagonal zero-width lines into blits > self-copy-damage > sna: Use the new fill->boxes for PolyRectangle > sna: Use fill->boxes to unroll PolyPoint > sna: Use fill->boxes to unroll FillSpans > sna: Inline box_intersect() > sna/blt: Share the common fill->boxes between blt and render paths > sna/blt: Rename the composite paths > sna: Handle degenerate copy area whilst wedged > sna: Fix debug compilation, again. > sna/composite: Discard opaque masks > sna/gen2: Cache the last solid colour for spans > sna: Suppress an overwritten fill > sna/blt: Convert Copy with color 0 into a Clear > sna/blt: After submitting the batch, it will be empty > sna: Further improve use of fill->boxes for PolyRectangle > sna/io: Update batch mode after submitting partial requests > sna: Handle singular clip regions for PolyRectangles > sna: Clip PolyLines to the current clip box > sna: Use fill->boxes for rectilinear blits > sna: Use fill->boxes to pack PolyFillRectangle > sna: Fix PolyPoint not to always send 512 boxes > sna: Fix advance through clip boxes for fill->boxes > sna: Tweak zero line spans to include missing last segment > sna: Create scratch pixmap on the CPU > sna: Use private identifier for internal scratch pixmaps > sna: Fast path typically unclipped tiled rects > sna/gen2: Reset BLT registers across 2D/3D context switches > sna: Faster unclipped spans > sna: Call directly into tiled rects for tiled spans. > sna: Faster unclipped PolyPoint > sna: Faster unclipped PolyFillRect > sna: Call miZeroArcLine where appropriate for GPU paths > sna: Faster unclipped rectilinear segments > sna: Don't flush the render caches if in the process of writing again > sna: Retire and search inactive again before creating new buffer > sna: Increment clip box when short-circuiting the iteration > sna: Further clipping bugs > sna: Tweak PolyRectangle blitting > sna/genX: Improve reduction of Render operator to BLT alu > sna/gen3: Set the src flags for fill > sna/composite: Fix incorrect operator reduction for RenderFillRectangles > Revert "sna: Don't flush the render caches if in the process of writing again" > sna: Push overflow detection to the end of extents > sna: Rewrite box32_add_rect() to enable int32_t promotion > sna: Fix compilation > sna: Convert PolyRectangles to use Box32 > NEWS: Add release notes for 2.16.901 > configure: Bump version to 2.16.901 > > Daniel Vetter (5): > snb: implement PIPE_CONTROL workaround > i810: kill dead i830 defines > i810: rip out PIO access functions > i810: use vgahw functions instead of roll-your-own > i810: kill mmio vga access helpers > > Jeremy Huddleston (1): > Use malloc/calloc/realloc/free directly > > Kenneth Graunke (1): > Fix incorrect maximum PS thread count on IvyBridge > > Paulo Zanoni (2): > Fix "always false" conditionals > Remove useless assertion > > Stefan Dirsch (1): > Fix array size calculation for intel_pci_probe(). > > git tag: 2.16.901 > > http://xorg.freedesktop.org/archive/individual/driver/xf86-video-intel-2.16.901.tar.bz2 > MD5: ae2c2e7493b1e8caa4926b4b7692fd6c xf86-video-intel-2.16.901.tar.bz2 > SHA1: 2ff7b124029f25b67394e98c72e9a9ecc618f55e xf86-video-intel-2.16.901.tar.bz2 > > http://xorg.freedesktop.org/archive/individual/driver/xf86-video-intel-2.16.901.tar.gz > MD5: 31a673a7eec88f612b2e74c1196637bc xf86-video-intel-2.16.901.tar.gz > SHA1: 9db74ef6246e8a59d95847a0b7387a7b150c2ef3 xf86-video-intel-2.16.901.tar.gz > > > > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/intel-gfx