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* include/uapi/firewire.h for other firewire drivers
@ 2013-10-25 12:14 Takashi Sakamoto
  2013-10-25 13:04 ` Clemens Ladisch
  0 siblings, 1 reply; 8+ messages in thread
From: Takashi Sakamoto @ 2013-10-25 12:14 UTC (permalink / raw)
  To: Clemens Ladisch; +Cc: alsa-devel

Hi Clemens,

About include/uapi/firewire.h, I'd like you to give me an advice.

I'm sorry but I have little knowledgement about Dice chipset. So here I 
want to know what I should do for snd-fireworks/snd-bebob.

The header file includes an interface  for users to know its already 
streaming or not, and lock it. But for Fireworks/BeBoB, I think checking
CMP connections do the same thing.

Current FFADO can be failed when CMP connections on the device are
established, and ALSA can do the same. (but there are some problems.
both drivers set sampling rate before checking CMP connections. For this
I have a plan to post a patch for both FFADO and ALSA.)

Should I implement the same lock for Fireworks/BeBoB drivers?


Regards

Takashi Sakamoto

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2013-11-03 14:21 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2013-10-25 12:14 include/uapi/firewire.h for other firewire drivers Takashi Sakamoto
2013-10-25 13:04 ` Clemens Ladisch
2013-10-25 14:54   ` Takashi Sakamoto
2013-10-26  5:16   ` Takashi Sakamoto
2013-10-28  8:29     ` Clemens Ladisch
2013-10-31  8:30       ` Takashi Sakamoto
2013-11-01  8:36         ` Clemens Ladisch
2013-11-03 14:20           ` Takashi Sakamoto

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