I'm trying to do the closes thing to a static linked
compile with curses enabled of qemu-system32.exe for the
Windows platform as possible.
I've resisted mailing this developer mailing list for a
year before I decided to turn here for help. I've made a
self-contained QEMU/Linux distro that doesn't require an
install, and runs with a double-click from Dropbox or a USB
pendrive on Linux, Mac or Windows. Look here for details:
MikeLev.in/UX/
Lately, I've been trying to get the magic cocktail of
files under control so I can modernize and better control
the project and come into license compliance. To that end,
I've successfully compiled 1.6.1 for Linux with
--enable-curses and static linking. For Mac, I did the
close equivalent with Homebrew. You can see these both
working in Levinux 2.3.
However, whenever I try to get the Windows version into
parity, I fail each time - usually having something to do
with unfulfilled dependencies. Over the year, I've tried
compiling under MinGW, Cygwin, cross-compiling from Linux,
all with insurmountable obstacles (for me).
And so I turn to you QEMU developer gurus to see if
this project/challenge sparks anyone's interest? It's
mostly about eliminating the pointer-grabbing. I can live
with SDL. But the ideal is curses, so you can get
something that looks color vim in an xterm window without
pointer grabbing (confuses newbies).
Feel free to email me directly at
miklevin@gmail.com
if interested helping me with this project.
Thanks.