From mboxrd@z Thu Jan 1 00:00:00 1970 From: David Henningsson Subject: Re: HD-Audio: How to reduce driver initializaton time if multiple codecs present on the bus? Date: Fri, 29 Nov 2013 14:30:48 +0800 Message-ID: <52983498.606@canonical.com> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; Format="flowed" Content-Transfer-Encoding: 7bit Return-path: Received: from youngberry.canonical.com (youngberry.canonical.com [91.189.89.112]) by alsa0.perex.cz (Postfix) with ESMTP id 078DC2654E5 for ; Fri, 29 Nov 2013 07:30:54 +0100 (CET) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: alsa-devel-bounces@alsa-project.org Sender: alsa-devel-bounces@alsa-project.org To: "Lin, Mengdong" , "alsa-devel@alsa-project.org" , "Takashi Iwai (tiwai@suse.de)" List-Id: alsa-devel@alsa-project.org 2013-11-28 22:57, Lin, Mengdong skrev: > Hi Takashi, > > We're trying to reduce the HD-A driver initialization time when more than one codecs are connected to the bus, but are blocked. > Would you please share some advices on this? > > Usually, there is one HD-A controller connecting to two codecs: one on-board codec and one integrated display codec. > During initialization, the codecs are created and configured in a serial way. > > Creating a codec may cost 6~20ms, and then building controls make cost about 15~30ms. Sorry for interrupting, but I just wonder - I assume you have a maximum of 4 CPUs. Can't the other 3 CPUs be used to load other non-audio hardware in parallel instead? It sounds you're going to run into lock contention instead if you try to modify the same card from two threads simultaneously. -- David Henningsson, Canonical Ltd. https://launchpad.net/~diwic