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From: Kenneth Graunke <kenneth@whitecape.org>
To: Damien Lespiau <damien.lespiau@intel.com>
Cc: intel-gfx@lists.freedesktop.org, Ben Widawsky <ben@bwidawsk.net>
Subject: Re: [PATCH 1/2] rendercopy/bdw: Emit 3DSTATE_WM_HZ_OP.
Date: Tue, 10 Dec 2013 09:04:56 -0800	[thread overview]
Message-ID: <52A749B8.1050904@whitecape.org> (raw)
In-Reply-To: <20131210114041.GA27411@strange.amr.corp.intel.com>

On 12/10/2013 03:40 AM, Damien Lespiau wrote:
> On Mon, Dec 09, 2013 at 11:29:35PM -0800, Kenneth Graunke wrote:
>> We don't want depth/stencil fast clears or HiZ resolves; we want normal
>> drawing.  Without this, the pixel pipeline doesn't work.
>>
>> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
>> Cc: Ben Widawsky <ben@bwidawsk.net>
>> Cc: Damien Lespiau <damien.lespiau@intel.com>
> 
> Both patches reviewed and pushed, thanks a lot for doing this. Does it
> mean rendercopy run for you now? (I don't have silicon to test myself).
> 
> I've also taught my command parser to warn harder about instruction
> lengths, it was missing the cases you fixed.

It still hangs for me.  I also tried Haihao's patch, though I guess I
didn't try both together...

--Ken

  reply	other threads:[~2013-12-10 17:02 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-12-10  7:29 [PATCH 1/2] rendercopy/bdw: Emit 3DSTATE_WM_HZ_OP Kenneth Graunke
2013-12-10  7:29 ` [PATCH 2/2] rendercopy/bdw: Fix length of a bunch of zeroed out packets Kenneth Graunke
2013-12-10 11:40 ` [PATCH 1/2] rendercopy/bdw: Emit 3DSTATE_WM_HZ_OP Damien Lespiau
2013-12-10 17:04   ` Kenneth Graunke [this message]
2013-12-11  1:44     ` Xiang, Haihao

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