On 07/13/2014 02:47 PM, Ivan Shapovalov wrote: > On Sunday 13 July 2014 at 03:33:57, Edward Shishkin wrote: >> On 07/09/2014 02:40 PM, Ivan Shapovalov wrote: >>> On Monday 07 July 2014 at 01:47:41, Edward Shishkin wrote: >>>> On 06/22/2014 12:48 PM, Ivan Shapovalov wrote: >>>> [...] >> [...] >>>>> + * - if a single extent is smaller than the erase unit, then this particular >>>>> + * extent won't be discarded even if it is surrounded by enough free blocks >>>>> + * to constitute a whole erase unit; >>>> Why not to discard the aligned and padded extent, which coincides >>>> with the whole erase unit? >>> With a number of whole erase units. >>> >>>>> + * - we won't be able to merge small adjacent extents forming an extent long >>>>> + * enough to be discarded. >>>> At this point we have already sorted and merged everything. >>>> So may be it makes sense just to check the head and tail of every resulted >>>> extent and discard the aligned and padded one? >>> "Head and tail" is not sufficient. We may check the whole extent with a single >>> bitmap request, but such algorithm will be very inefficient: it will miss many >>> possibilities for discarding. >>> >>> Consider many-block extent, from which one block has been allocated again. >>> In this case we miss (all-1) blocks to be discarded (if granularity = 1 block). >>> >>>> Please, consider such possibility. Iterating over erase units in >>>> discard_extent() >>>> looks suboptimal. >>> Yes, it's costly... but I don't see any other ways to do the task efficiently. >> >> How about this function? (the attached patch is against v6-series). >> Total number of bitmap checks is in [N+1, 2N], where N is number of >> extents in the list. At the same time we don't leave any non-discarded >> "garbage"... >> >> Edward. >> P.S. I tested it, but not enough. > Hm. I'm probably a dumbass, but... > > I don't see where the [start; start+len) region is checked for being free. check_free_blocks() is called for this purpose. Firstly when checking head padding. Secondly in the gluing loop (to glue 2 extents in particular means to make sure that region between them is free). Finally we check if the tail padding is free. > > Also, btw, do we need to cut the head (lines 155-163 of the patch) if headp > is empty? It seems that it would reduce extent by one whole erase unit > without any justification. Yes, this is definitely a leak of not discarded erase units. Is the attached version better? Edward.