From mboxrd@z Thu Jan 1 00:00:00 1970 From: Clemens Ladisch Subject: Re: [PATCH 1/2] SOUND: kill gameport bits Date: Wed, 20 Aug 2014 09:33:29 +0200 Message-ID: <53F44F49.9050000@ladisch.de> References: <1408466497-25640-1-git-send-email-dmitry.torokhov@gmail.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: <1408466497-25640-1-git-send-email-dmitry.torokhov@gmail.com> Sender: linux-kernel-owner@vger.kernel.org To: Dmitry Torokhov , linux-input@vger.kernel.org Cc: linux-kernel@vger.kernel.org, Vojtech Pavlik , Jiri Kosina , Takashi Iwai List-Id: linux-input@vger.kernel.org Dmitry Torokhov wrote: > Gameport support hasn't been working well ever since cpufreq became > mainstream Back in the gameport-mainstream days, we did not have a usable high- resolution timer API. But why can't we use something like getrawmonotonic() now? (Yes, I'm volunteering ...) > and it becomes increasingly hard to find hardware and software that > would run on such old hardware. I have two such sound cards, and a joystick. Regards, Clemens