From: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
To: intel-gfx <intel-gfx@lists.freedesktop.org>
Subject: Taking tiling and rotation into account in watermark computations
Date: Mon, 06 Oct 2014 17:11:57 +0100 [thread overview]
Message-ID: <5432BF4D.1010900@linux.intel.com> (raw)
Hi all,
We need to refactor the current code a bit to allow parameters like
plane rotation and framebuffer tiling mode be taken into account when
calculating display watermarks.
I looked into this code a bit and am at the moment a bit confused with
what is where and why.
For example the purpose of plane_config in intel_crtc seems a bit thin,
or why it is created once on driver init. Then again watermark
parameters are embedded in intel_plane, which is separate from
plane_config. And where is the link between intel_crtc and intel_plane,
or why intel_crtc has a plane field - is it not that there are multiple
planes per pipe/crtc?
Part one would be trying to understand how things are. Then part two
would be coming up with a design, if justified by the extent of work
required, to implement this requirement.
Thanks,
Tvrtko
next reply other threads:[~2014-10-06 16:11 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-10-06 16:11 Tvrtko Ursulin [this message]
2014-10-07 10:22 ` Taking tiling and rotation into account in watermark computations Ville Syrjälä
2014-10-07 11:13 ` Tvrtko Ursulin
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