From mboxrd@z Thu Jan 1 00:00:00 1970 From: Clemens Ladisch Subject: Re: opengl 'leaking' sound to input. Date: Thu, 30 Oct 2014 11:30:11 +0100 Message-ID: <54521333.2060105@ladisch.de> References: <545209CA.1070307@gmail.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Return-path: Received: from dehamd003.servertools24.de (dehamd003.servertools24.de [31.47.254.18]) by alsa0.perex.cz (Postfix) with ESMTP id 3355A260629 for ; Thu, 30 Oct 2014 11:30:13 +0100 (CET) In-Reply-To: <545209CA.1070307@gmail.com> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: alsa-devel-bounces@alsa-project.org Sender: alsa-devel-bounces@alsa-project.org To: dE , Alsa-devel@alsa-project.org List-Id: alsa-devel@alsa-project.org dE wrote: > I'm trying to record audio from the analog input device of my card, > but whenever there seems to be some graphics intensive activity like > glxgears, OpenGL assisted window manager, audacity graphs etc... > a noise appears in the recording which sounds like some kind of > sparking disturbance. Sudden changes in power consumption will affect the voltage on the power lines. (If the GPU is powered only from the mainboard, there is not much your PSU could do against this.) Your card (whatever it is) apparently is not properly isolated against such fluctuations. Regards, Clemens