From mboxrd@z Thu Jan 1 00:00:00 1970 From: Martin Peres Subject: Re: GSOC 2015 project mentor Date: Mon, 09 Mar 2015 03:01:29 +0200 Message-ID: <54FCF0E9.2070105@free.fr> References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1001175005==" Return-path: Received: from smtp2-g21.free.fr (smtp2-g21.free.fr [212.27.42.2]) by gabe.freedesktop.org (Postfix) with ESMTP id 8AA9D6E156 for ; Sun, 8 Mar 2015 18:01:36 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: John Hunter , Stefan Lance Cc: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org This is a multi-part message in MIME format. --===============1001175005== Content-Type: multipart/alternative; boundary="------------040801030404090602000709" This is a multi-part message in MIME format. --------------040801030404090602000709 Content-Type: text/plain; charset=utf-8; format=flowed Content-Transfer-Encoding: 7bit Hey everyone, On 09/03/15 02:30, John Hunter wrote: > > On Sun, Mar 8, 2015 at 4:46 AM, Stefan Lance > wrote: > > Hello, > > Who should I contact about / who is the mentor for the project > titled "GL/GLSL tests for GL 4.0 and newer"? > I guess this would depend on what part you want to work on. Anything in mind already? As a rule of thumb, look at what is missing in GL3.txt [0] and see if there is something you like there. Maybe tesselation shaders could require a substential amount of work. Anyway, come back to us when you have selected some areas and then we can see if someone is interested to mentor those parts. > > Thanks, > Stefan Lance > > > Hi Stefan, > > I came across to contact to Martin Peres the last two days, I asked > him about the project "GL/GLSL tests for GL 4.0 and newer", he told me > that this was copy-pasted from last years idea.7 Right, thanks! > > Hope this can help you. > > John Cheers, Martin [0] http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt --------------040801030404090602000709 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
Hey everyone,

On 09/03/15 02:30, John Hunter wrote:

On Sun, Mar 8, 2015 at 4:46 AM, Stefan Lance <slanc= e@uchicago.edu> wrote:
Hello,

Who should I contact about / who is the mentor for=C2=A0the project titled "GL/GLSL tests for GL 4.0 a= nd newer"?

I guess this would depend on what part you want to work on. Anything in mind already?

As a rule of thumb, look at what is missing in GL3.txt [0] and see if there is something you like there. Maybe tesselation shaders could require a substential amount of work.

Anyway, come back to us when you have selected some areas and then we can see if someone is interested to mentor those parts.


Thanks,
Stefan Lance


Hi Stefan,

I came across to contact to Martin Peres the last two days, I asked him about the project=C2=A0"GL/GLSL tests for G= L 4.0 and newer", he told me that this was copy-pasted from last years idea.7

Right, thanks!


Hope this can help you.

John

Cheers,
Martin

[0] http://cgit.freedesktop.org/mesa/mesa/= tree/docs/GL3.txt
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