From: Loic Dachary <loic@dachary.org>
To: "Deneau, Tom" <tom.deneau@amd.com>,
ceph-devel <ceph-devel@vger.kernel.org>
Subject: Re: osd pool erasure code stripe width
Date: Sat, 20 Jun 2015 00:47:19 +0200 [thread overview]
Message-ID: <55849BF7.5050603@dachary.org> (raw)
In-Reply-To: <BC97738F8E7C8742BABED7F06FB9DF91669A8E8B@SATLEXDAG01.amd.com>
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Hi Tom,
A stripe width of 4KB (the default) means the object is encoded 4KB at a time. It does not show in the file written to disk.
Cheers
On 19/06/2015 22:11, Deneau, Tom wrote:
> I am trying to understand the use of "osd pool erasure code stripe width"
> For example, I have a single-node system with a k=2,m=1 ec pool
> and I write a single 40M object to this pool using rados bench.
> But when I look on the disk, I still see only the 3 20M pieces for this object.
> Where does the striping get used?
>
> -- Tom Deneau, AMD
>
>
> Description:
> Sets the desired size, in bytes, of an object stripe on every erasure coded pools. Every object if size S will be stored as N stripes and each stripe will be encoded/decoded individually.
> Type:
> Unsigned 32-bit Integer
> Default:
> 4096
>
>
> --
> To unsubscribe from this list: send the line "unsubscribe ceph-devel" in
>
--
Loïc Dachary, Artisan Logiciel Libre
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next prev parent reply other threads:[~2015-06-19 22:47 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-06-19 20:11 osd pool erasure code stripe width Deneau, Tom
2015-06-19 22:47 ` Loic Dachary [this message]
2015-06-20 1:18 ` Deneau, Tom
2015-06-20 6:27 ` Loic Dachary
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