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From: Kevin Smith <kevin.smith@elecsyscorp.com>
To: u-boot@lists.denx.de
Subject: [U-Boot] [PATCH] mtd: pxa3xx_nand: Correct allocation and init bug
Date: Fri, 23 Oct 2015 19:56:43 +0000	[thread overview]
Message-ID: <562A90FD.9050907@elecsyscorp.com> (raw)
In-Reply-To: <1445624429.701.184.camel@freescale.com>

Hi Scott,

On 10/23/2015 01:20 PM, Scott Wood wrote:
>
> Yuck.  Could you please rework this driver to not play games with pointers
> and one giant allocation?  Why can't this function allocate each region it
> needs separately?
>
> -Scott
>
This driver is taken from Linux.  There are a few API modifications to 
make it work in U-Boot, but the main form and function of the driver is 
the same.  The single allocation method is used by Linux and is kept 
here in U-boot.

As for why Linux does this, it may be for cache coherency, avoiding 
memory fragmentation, speed (fewer calls to malloc), or something else.  
I agree it is kind of opaque, but is probably done for a good reason.  I 
didn't port the driver, and I don't know if the reason is applicable to 
U-Boot or if a rework is appropriate.  Maybe Stefan can comment?

Either way, I am not able to rework it right now.  I think my patch 
fixes a legitimate issue.  (It at least fixes the crashes I was 
experiencing).  I hope it can be accepted as-is.

Thanks,
Kevin

  reply	other threads:[~2015-10-23 19:56 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-10-23 17:49 [U-Boot] [PATCH] mtd: pxa3xx_nand: Correct allocation and init bug Kevin Smith
2015-10-23 18:20 ` Scott Wood
2015-10-23 19:56   ` Kevin Smith [this message]
2015-10-23 20:34     ` Scott Wood
2015-10-23 20:57       ` Kevin Smith
2015-10-23 21:14         ` Scott Wood
2015-10-23 21:18           ` Kevin Smith

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