From: Marcin Sura <slacklist@op.pl>
To: lartc@vger.kernel.org
Subject: [LARTC] Gamest and QoS
Date: Wed, 18 Aug 2004 02:03:36 +0000 [thread overview]
Message-ID: <785497368.20040818040336@op.pl> (raw)
Hi
I share my bandwith (adsl 512/128) between 12 users. I set up simple qos script for
incoming (IMQ) and outgoing traffic using htb in root, 4 classess and esfq qdisc at
leafs.
Interactive traffic goeas to class1 , http,mail etc. to class2, p2p,
ftp to class3, and rest to class4. Classess divide link in
proportion 20% (prio 1), 40% (prio 2), 20% (prio 3) ,20% (prio 4)
This works very well when users surfing internet (www,mail, ssh), but is
insufficient when i really need low, stable latency for example for games.
Games traffic is in class1.
Without QoS, while uploading some files via ftp i have pings (in my favourite
game) 1000+. With my qos script my ping lower to 150 - 300, but is
very unstable.
Is there any way to configure htb, to have good, __STABLE__ pings ( 40 - 100)
while other people exploring the internet.
Is use default htb parameters, maybe i must change some of them? Any
suggestions?
--
Pozdrawiam
Marcin mailto:slacklist@op.pl
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next reply other threads:[~2004-08-18 2:03 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-08-18 2:03 Marcin Sura [this message]
2004-08-18 5:53 ` [LARTC] Gamest and QoS Trevor Cordes
2004-08-18 7:38 ` Jonathan Soh
2004-08-18 8:49 ` mjoachimiak
2004-08-20 0:54 ` Andy Furniss
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