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From: Thomas Gleixner <tglx@linutronix.de>
To: "Leizhen (ThunderTown)" <thunder.leizhen@huawei.com>,
	Andrew Morton <akpm@linux-foundation.org>,
	linux-kernel@vger.kernel.org
Subject: Re: [PATCH v2 4/6] debugobjects: Don't start fill if there are remaining nodes locally
Date: Mon, 09 Sep 2024 11:22:01 +0200	[thread overview]
Message-ID: <87ed5tchc6.ffs@tglx> (raw)
In-Reply-To: <7613ce35-0c65-341f-c6ed-412de79890e6@huawei.com>

On Thu, Sep 05 2024 at 11:45, Leizhen wrote:
> On 2024/9/5 11:11, Leizhen (ThunderTown) wrote:
>   Seems to need to add an additional patch as follows to be foolproof.
> I'll prepare it.
>
> diff --git a/lib/debugobjects.c b/lib/debugobjects.c
> index e175cc74f7b7899..d3f8cc7dc1c9291 100644
> --- a/lib/debugobjects.c
> +++ b/lib/debugobjects.c
> @@ -245,6 +245,21 @@ alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *d
>
>         raw_spin_lock(&pool_lock);
>         obj = __alloc_object(&obj_pool);
> +       if (!obj) {
> +               raw_spin_unlock(&pool_lock);
> +               obj = kmem_cache_zalloc(obj_cache, __GFP_HIGH | GFP_NOWAIT);
> +               if (!obj)
> +                       return NULL;
> +
> +               raw_spin_lock(&pool_lock);
> +               debug_objects_allocated++;
> +
> +               /*
> +                * It can be understood that obj is allocated immediately after
> +                * being added to obj_pool.
> +                */
> +               obj_pool_used++;
> +       }
>         if (obj) {
>                 int cnt = 0;

No. That fails on RT. See debug_object_fill_pool().

Thanks,

        tglx

  parent reply	other threads:[~2024-09-09  9:22 UTC|newest]

Thread overview: 22+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-09-04 13:39 [PATCH v2 0/6] debugobjects: Do some minor optimizations, fixes and cleaups Zhen Lei
2024-09-04 13:39 ` [PATCH v2 1/6] debugobjects: Fix the compilation attributes of some global variables Zhen Lei
2024-09-09 14:59   ` [tip: core/debugobjects] " tip-bot2 for Zhen Lei
2024-09-04 13:39 ` [PATCH v2 2/6] debugobjects: Fix the misuse of global variables in fill_pool() Zhen Lei
2024-09-09 14:59   ` [tip: core/debugobjects] debugobjects: Fix conditions " tip-bot2 for Zhen Lei
2024-09-04 13:39 ` [PATCH v2 3/6] debugobjects: Remove redundant checks " Zhen Lei
2024-09-09 14:59   ` [tip: core/debugobjects] " tip-bot2 for Zhen Lei
2024-09-04 13:39 ` [PATCH v2 4/6] debugobjects: Don't start fill if there are remaining nodes locally Zhen Lei
2024-09-05  3:11   ` Leizhen (ThunderTown)
2024-09-05  3:45     ` Leizhen (ThunderTown)
2024-09-05  7:04       ` Leizhen (ThunderTown)
2024-09-09  9:22       ` Thomas Gleixner [this message]
2024-09-09 11:03         ` Leizhen (ThunderTown)
2024-09-09 12:10         ` Thomas Gleixner
2024-09-09 13:51           ` Leizhen (ThunderTown)
2024-09-09 14:35             ` Thomas Gleixner
2024-09-09 14:41               ` Thomas Gleixner
2024-09-10  6:13               ` Leizhen (ThunderTown)
2024-09-10 15:29             ` Leizhen (ThunderTown)
2024-09-11  1:21               ` Leizhen (ThunderTown)
2024-09-04 13:39 ` [PATCH v2 5/6] debugobjects: Use hlist_splice_init() to reduce lock conflicts Zhen Lei
2024-09-04 13:39 ` [PATCH v2 6/6] debugobjects: Delete a piece of redundant code Zhen Lei

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